Garry's Mod

Garry's Mod

Fin 3 - Superior Flight
Showing 11-20 of 34 entries
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Update: 7 Sep, 2024 @ 11:32pm

Fix velocity calculation location issue with primitive airfoils

Update: 28 Aug, 2024 @ 1:22pm

Clientside optimizations, better lift/drag vector display

Lift/drag vector display is now scaled by the square root of its length rather than its length directly, no more extremely long vector lines

Update: 28 Aug, 2024 @ 12:22pm

Allow P2M entities to have fin applied

Update: 27 Aug, 2024 @ 5:22pm

Further primitive airfoil improvements - now accounts for the control surface setting properly

Update: 27 Aug, 2024 @ 12:36pm

Better primitive airfoil support - now calculates the surface area and aspect ratio based on the primitive's settings rather than its bounding box

Update: 14 Aug, 2024 @ 8:34pm

Fix drag removal/damping removal not being applied on physobj change

Update: 4 Aug, 2024 @ 11:45am

Clean up hud code, remove unnecessary title from tool menu, fix localization not loading

Update: 25 Jun, 2024 @ 9:15am

Make low pass filter optional, disabled by default

Update: 25 Jun, 2024 @ 7:31am

Low pass filter on lift/drag to dampen oscillations on light vehicles

Update: 13 May, 2024 @ 1:17pm

Fix player fin count not decrementing when removing fins