Teardown

Teardown

GLARE
Showing 21-30 of 32 entries
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Update: 20 Dec, 2023 @ 12:03am

Update: 19 Dec, 2023 @ 11:52pm

- Added molten plastic particles, because mmm yummy molten plastic

Update: 19 Dec, 2023 @ 11:38pm

- Debris is now split when it cools, if persistent debris is on
- Fixed weapon having the walking bob when player is in the air
- Secondary fire is now a much better defoliant and... is deplasticant a word?

Update: 19 Dec, 2023 @ 4:30pm

- Foliage is now set on fire instead of having glowing debris created
- Wood and plastic now have glowing debris created much more rarely; prefer to be set on fire

Update: 17 Dec, 2023 @ 5:23am

- Fixed incorrect merging on debris that should be deleted
- Added options menu option to disable debris merging
- Hopefully fixed issue where invalid-sized shapes caused Z fighting with glowing debris
- Shortened ear ringing sound a bit on overcharge

Update: 16 Dec, 2023 @ 8:51am

- Fixed weapon being operational inside a vehicle
- Fixed weapon cursor displaying inside a vehicle and when shapes are grabbed

Update: 16 Dec, 2023 @ 7:28am

Update: 16 Dec, 2023 @ 5:10am

Update: 16 Dec, 2023 @ 5:05am

- Added small fire cooldown for tool swap
- Scaled shapes should no longer be turned into glowing debris; was very buggy

Update: 15 Dec, 2023 @ 7:00pm