Hearts of Iron IV

Hearts of Iron IV

ERX Broken Arrow
Showing 1-10 of 33 entries
< 1  2  3  4 >
Update: 13 Jul @ 3:46pm

Broken Arrow Version 0.5.6 "Navarro In Flames"
After spending 7 months in development hell, we are finally back on track again.

Whats New?

New main menu and loading screen.

Overhaul of Navarro content, including new events and content for the N.C.R border war and the Chinese Border War.

New imagery for various events sourced from T.N.O and K.X

New commissioned art piece by Duke Horner Titled "Escape From Navarro"

Various bug fixes & Quality of life changes.

Under the hood code optimization and reworks of the entire code base.

Arroyo Focus Tree and expansion targets removed for a less chaotic AI experience.

Enclave AI was Disabled due to Anderson deciding to speed run every schedule one narcotic and running headfirst into everyone. Pardon our dust.

Military and industrial boosts and buffs given to Arroyo and various neighboring tribal states, such as the Four Ways and MAX SEC, reflecting story-driven influence by the N.C.R & Arroyo.

New flag for the Kingdom Of Victoria.
New flag for Santa Anna.
New flag for Caesar's Legion.
New flag for the Warden.
New flag for Tialoc.

Update: 27 May @ 2:24pm

Update: 27 May @ 1:44pm

Update: 27 May @ 1:38pm

Update: 27 May @ 1:05pm

Update: 27 May @ 12:51pm

Update: 23 May @ 5:49pm

Updated mod to current game versions.

Update: 25 Dec, 2024 @ 1:18pm

Version 0.5.5

Christmas Independence Patch, While still requiring ERX, this should prevent any further issues from updates to ERX for Broken Arrow.

Update: 20 Sep, 2024 @ 1:08pm

V 0.5.4

1.Updated ERX contents within Broken Arrow
2.Blocked the player from taking "Better Call Sal" or "Reorganize the troops" before completing "Our Choice".
3.Now when playing with Broken Arrow you can't elect Granite as president in "Our Choice". P/S: Looking at you, Beezus.
4.Removed the decision to rescue Granite, now the event chain will fires right after you electing Anderson and following the events chain.
5.Rebalanced some of the early events after "Operation Mayflower".
6.Added a tooltip notifying the player of the intervention decisions in "The Navarro Crisis".
7.Removed the Woodley Island decision, now the event will fires 10 days after "Lukewarm Discovery".
8.Removed the permanent stability bonus from local affairs boosting Intellectuals decisions and now the decisions will be removed after completing "Seizing the Apparatus of State".
9.Focus give wargoals against Fourway and Max Sec now required the player to finish "Welcome to Democracy" first.
10."Final Escape" Outcomes will now not clog the whole screen, only relevant effects will be displayed.
11.Added a tooltip for "The Fate of Sgt.Arch Dornan".
12.Nerfed the debuff 'Oregon Cannibal Problems' Division Recovery Rate from -0.5 to -20%.
13.Added 50 vertis bonus upon completing the Navarro Databases.
14.Fixed the required civilian factory check for Oregon Decisions, no longer required the player to stop constructing in order to do the decisions.
15.Fixed some typos in "What...The Fuck?" Event.
16.Temporary disabling ERX's legitimacy mechanic for Eureka due to the lack of opportunity to gain them, so currently it's mostly a debuff, an unwanted side effect.
17.Rework some tooltip for decisions preparing against Arroyo, also those decisions won't be visible at start, only visible after "Anguish and Mourning".
18.Reduced convoy gained from preparing against Arroyo decisions from 200 to 50.
19.Temporary disabled the Loot Stash housed decisions (legacy content) until future rework.
20.Temporary disabled gfx changes events for equipments (legacy content) for future rework.
21.Changed a focus name for NCR infiltration branch.
22.Reducing pp cost for nerfing Navarro Territories and Fusang Decisions, making them more appealing.
23.After completing "Seizing the Apparatus of State", Portmaster Smith will be retired.
24.Disabled the tooltip for "Cleaning House" (legacy content).
25.Fixing/changing some of the available check for "National Heritage" focuses and adding some xp bonuses to various starting branch (upcoming rework).
26.Removing the stability and pp completion bonuses for "Back in Business".
27.Removed Arroyo's ability to expand to fit the flow of the story.
28.Change some early focuses available check so Arcata Company is taken earlier to compensate for ERX's beginning focuses also taking longer now.

Update: 9 Sep, 2024 @ 6:04am

Changelogs:
+Minor changes to early focuses time to allow finishing them earlier
+Added a hidden modifier to "Arcata Company" to lower the divisions required to send volunteer, addressing the issue with Navarro Conflict