Teardown

Teardown

VoxelRunner - A Teardown mod
Showing 11-20 of 26 entries
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Update: 23 Dec, 2023 @ 5:13pm

Added All Wheels Steering and Crawler mode.
Extended winch length.

Update: 23 Dec, 2023 @ 11:33am

Fixed bug circle was shown when winch was connected.
Fixed towed vehicle steering.

Update: 23 Dec, 2023 @ 10:23am

Fixed bug winched vehicle engine starting loop
Avoid running init twice in spawned script
Using PPAN code to find axles and draw them
Fixed axis central position on bikes, 3-wheel vehicles, vehicles with multiple wheels per axle, etc.
Fix bug vehicle yeeted when winch was too long

Update: 22 Dec, 2023 @ 12:16pm

Fix bug when engine starts when towing a boat, trailer or crane top.

*Next update:*
Option to enable All Wheel Steering.
Different vehicles can use the winch at the same time.
Multiple winchs per vehicle.

Update: 22 Dec, 2023 @ 11:27am

Users can now attach the winch to any part of the vehicle body, expanding its functionality beyond the initial shape limitation.
Fixed an issue where a broken or disconnected winch could yeet the player's vehicle..
Addressed the functionality of All-Wheel Drive (AWD) to exclude engagement with trailer wheels.
Conducted a major cleanup and refactoring of the codebase, enhancing the mod's efficiency and performance.
Adjusted the mod name order to accommodate Steam's trimming limitations, ensuring proper visibility on the platform.

Update: 22 Dec, 2023 @ 7:46am

Update: 21 Dec, 2023 @ 3:12pm

Update: 21 Dec, 2023 @ 8:56am

Update: 21 Dec, 2023 @ 6:04am

Update: 21 Dec, 2023 @ 5:35am