Rivals of Aether

Rivals of Aether

Xanne
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Update: 9 Jan @ 5:11pm

v1.14

bug fix: Limit on aethereal is now always 10 seconds

Update: 3 Jan @ 5:12pm

v1.13

- Nspecial's second hit (where the graffiti comes out) is now polite
- dair projectile lifetime 25 -> 18 (distance shortened as a result)
- ustrong endlag 22 -> 24
- Aethereal status now disappears if not used for 10 seconds. the HUD indicates when you are close to losing it

Update: 18 Aug, 2024 @ 10:21am

v1.12

Update: 17 Aug, 2024 @ 8:32pm

v1.11

-added b reversing for all moves
-dair lifetime is 25 from 30
-dair projectile hitstun multiplier 1 -> 0.7
-nspecial (both versions) hitstun multiplier 1 -> 0.6
-ustrong endlag 18-22 (base)
-ground friction changed to 0.5 after being parried

Update: 29 Dec, 2023 @ 8:43pm

v1.10

-fixed fspecial 2 indicator not recoloring
-dspecial boosted no longer adds...60 extra hitpause. whoops
-both dspecials are now techable

Update: 26 Dec, 2023 @ 8:26pm

v1.9

-Added debug text to explain taunts functionality in training mode

Update: 26 Dec, 2023 @ 8:08pm

v1.8

-reverted most of the buffs from the previous patch
-dspec endlag 33-30
-dspec now back to 4 stacks from 5
-vsp for wallgrinding is now capped
-gonna let her rest balance wise for a tad.

Update: 26 Dec, 2023 @ 8:34am

v1.7

woa no way another update im on a roll

xanne update
-no longer can go into negative ammo. oops
-boosted fspecial can now be held and angled
-all attacks now give only 1 trick level (strongs/specials used to give 2)
-nspecial (both versions) no longer gives trick level
-airdodge now only uses 1 stack of ammo again. However, a stack is depleted after holding down a wavegrind every 25 frames. (as such, tricking no longer refunds 1 ammo)
-can no longer hold down wavegrind indefinitely if you run out of ammo
-dspecial now uses 5 ammo instead of 4
-boosted dspecial sweetspot kb 7 (.7) -> 7 (.8)
-boosted dspecial no longer buries

-nspecial both versions (can) hitbox hitpause 7 -> 4, angle 80 -> 75, bkb 6 -> 7. Should feel better landing now
-uair sweetspot kb 7 (.85) -> 7 (.9)
-bair sweetspot kb 6 (.9) -> 6 (.95)
-ftilt kb 7 (.7) -> 7 (.75)
-dattack kb 7 (.85) -> 7 (.9)
-dattack sour angle 70 -> 80
-dspecial endlag (all versions) 28 -> 33
-dair (hit 1 (not projectile)) bkb 5 -> 4
-fspecial first hit bkb 7 -> 5

-some other minor bug fixes

Update: 24 Dec, 2023 @ 7:55pm

v1.6

-If you hit an opponent with a grounded move your horizontal speed is lowered slightly
-airdodge now uses 2 stacks of ammo, but if you land a hit during the Boost state you get a refund of 1 stack
-slightly more vsp on walls cuz i forgot to put that there earlier
-dspecial (normal) knockback 6 (.6) -> 5 (.6)
-uair knockback (sweetspot killbox) 8 (.85) -> 7 (.85)

Update: 23 Dec, 2023 @ 7:39pm

v1.5

-One graffiti had the wrong colors, now fixed