Rivals of Aether

Rivals of Aether

Bowsette
Showing 1-10 of 10 entries
Update: 12 Jun @ 9:22am

v1.05:
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General:
• Updated the localisation files.

DAIR:
+ Increased the bounce height from each hit she deals on opponents

NSPECIAL:
- Decreased knockback scaling from 0.25 -> 0.15
- Decreased hitpause from 9 -> 5
- Removed the hitpause scaling

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~BONUS~:
• Updated the Dialogue Buddy lines if Bowsette faces Wapeach, Geebs, Randalf Rhino and... Cindy

Update: 26 Oct, 2024 @ 3:21pm

v1.04:
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NSPECIAL:
• Fixed a bug where the game crashes if Ori tries to bash the projectile. (man...)

==========
~BONUS~:
+ Added support for the Nintendo Wii Stage
• Updated the Dialogue Buddy lines against Rayman & Camic

Update: 27 Jul, 2024 @ 1:29pm

v1.03:
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USPECIAL:
• Addressed an exploit where Bowsette can escape from a 'hard' parry stun with the redeploy Glider while in pratfall state.

==========
~BONUS~:
• Updated the Dialogue Buddy lines against RyeGuy & Beaky and Brella.

Update: 11 Feb, 2024 @ 4:51am

v1.02 (late fix):
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NAIR:
(hitbox 1)
• Set Angle Flipper from 0 to 6 (horizontal KB sends away from the user, meaning hitting enemies from behind will send them backwards instead)

Update: 3 Jan, 2024 @ 6:26pm

v1.02:
==========

General:
• Tweaked the float where you can now hover lower from a grounded jump, like Pomme.

NSPECIAL:
- Start-Up Window frames decreased from 24 -> 21
+ Cooldown increased from 10 -> 15

DSPECIAL:
• Minions will now go in the direction where Bowsette's FireBall is facing.
+ Using USTRONG will now send the Minions high into the air during their fire states.

Update: 28 Dec, 2023 @ 6:58pm

v1.01 (another late hotfix)
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Fixed FSPECIAL not going into pratfall or pratland states when parried.

ParaKoopa Regular Shell and Fire Shell have set timers before disappearing because every stage out there in the Wild West Workshop are built differently. Prevents funny loops and what not.

Update: 27 Dec, 2023 @ 1:48am

v1.01 (late hotfix)
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Fixed USPECIAL's infinite stall, again

Update: 26 Dec, 2023 @ 5:19pm

v1.01:
=========

DSPECIAL:
• If Bowsette gets interrupted before she throws her mook, it will reset back to the current mook and not skip to the next one
+ Added the option to allow Bowsette to hold onto her mook (and move around) before tossing them away by holding down special

MISC:
• Fixed a missing audio bug with Goomba whenever Bowsette gets K.O'd

Update: 25 Dec, 2023 @ 10:37am

v1.0 (hotfix)
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Fixed USPECIAL's infinite stall.

Update: 25 Dec, 2023 @ 7:04am

v1.0