Garry's Mod

Garry's Mod

Serious Deathmatch
Showing 41-50 of 88 entries
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Update: 19 Jun, 2024 @ 6:17am

Added weapon bob enabling/disabling option to options menu
Added Serious Sam like target id

Update: 19 Jun, 2024 @ 4:35am

Returned teleport sound on player spawn
Added TFE like main menu for TFE Hud skin
Added full TFE skin compatibility
Added more options to options menu:
- Crosshair switcher
- TFE/TSE Hud variant option
- TFE Hud color picker
Improved anti-crouch script
Code improvements

Update: 12 Jun, 2024 @ 8:56pm

Timer's box transparency was edited to match main hud
Added Frags Left counter below the timer
Fixed map vote dependency on a txt file
Colt drops from a dead player
Improved third person
Code improvements

Update: 11 Jun, 2024 @ 1:36am

Huge code overhaul thanks to upset
Disabled crouch jump
SS weapons and pickups are required addons now
Sun palace now has its original music

Update: 3 Jun, 2024 @ 10:00am

Added invulnerability power-up
Added support for "Hole"
Fixed timer being misplaced

Update: 23 May, 2024 @ 7:38am

Added "Truce" after the game ends with either player getting max frags for the game or the time runs out

Update: 23 May, 2024 @ 4:46am

Added timer

Added two new ConVARs
sdm_max_time
sdm_timer_enabled

Update: 10 May, 2024 @ 6:17pm

Fixed Sniper weapon icon not showing
Fixed Sniper doing quadruple damage in zoom, rather than double
Fixed Invisibility not hiding player's weapon model from third-person

Update: 10 May, 2024 @ 6:56am

BIG UPDATE DROP!

Added Serious Sam like style of switching weapons
Added Knife backstab
Fixed lightning on Serious Damage power-up effect
Fixed powerups networking

Update: 9 May, 2024 @ 5:04am

Fixed Invisibility power-up effect working for everyone
Added "transparency" to your viewmodel while having Invisibility power-up