Age of Wonders 4

Age of Wonders 4

Tomes of the Warlord
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Update: 27 Feb, 2024 @ 2:05pm

  • Updated unit modularity to accommodate Lupine Form, Goatkin Form and Primal Culture.

  • Both the Tome of Legions and Tome of the Warlord are now tagged as a "WarlordTome", and will unlock the existing "Ascended Warlord" hero trait option when ascending to the Pantheon. (This tag is also used for AI research preferences)

  • Deploy Reserves (legion tactical summon spell):
    • no longer summons a clone of a target unit, instead it will summon one out of a selection of 4 new T2 units. Which unit is summoned is determined by the unit type of the target:
      • Summons a "Shield Cohort" if targeting a shield or polearm unit.
      • Summons a "Crossbow Cohort" if targeting a ranged or skirmisher unit.
      • Summons a "Shock Cohort" if targeting a shock or fighter unit.
      • Summons a "Legion Bannerman" if targeting a battle mage or support unit.
    • These units have no turn duration limit, but they take 15 damage every turn and cannot be healed.
      (Because these units use a regular combat summon effect instead of a "spawn clone" effect they will not cause the morale issues caused by the previous version of this spell)
  • Gladiator Pit (legions special province improvement):
    • Changed to grant +3 City Stability per adjacent province improvement.
    • Fixed a bug that allowed it to be built in water provinces.
  • Combined Arms (warlord enchantment):
    • Added increased effect for non-repeating attacks. (This is only applicable for the chance to inflict Marked)
  • Warlord (warlord unit):
    • Coordinated Strike now uses normal accuracy settings for ranged magic attacks instead of always hitting, and inflicts 1 stack of Marked.
    • Deploy Reserves ability changed to have the same effect as the Deploy Reserves spell. (See above)

Update: 10 Jan, 2024 @ 8:32am

  • Dread March (legions spell):
    • Increased damage to 20. (Up from 15)
    • Now restores full movement points only to units on land. Units on water regain half movement points.
  • Gladiator Pit (legions special province improvement): Changed to grant +4 City Stability per adjacent province improvement. (Instead of 5)

Update: 7 Jan, 2024 @ 1:19pm

  • Updated some tooltips.

Update: 7 Jan, 2024 @ 12:37pm

  • Standard Bearers (legion enchantment): Removed the "Demoralizing Death" and "Fierce" properties.

  • Deploy Reserves (both legion spell and warlord unit ability):
    • Changed summon duration to 3 turns (was previously 4).
    • Now also heals the target unit by 20 temporary hit points after the Reinforcements are summoned.
    • Increased stat penalty for tier 3 Reinforcements.

  • Cohort (legion unit): replaced the "Challenge" ability with the new "Vanguard Strike".

  • Battle Plan (warlord hero skill):
    • Shield effect renamed.
    • Polearm effect changed to grant +30% damage against Heroes.
    • Fighter effect changed to grant +20% critical hit damage.
    • Shock effect changed to grant +20% flanking damage.
    • Skirmisher effect renamed and changed to grant +2 status resistance and 20% evasion.
    • Battle Mage effect renamed.

Update: 4 Jan, 2024 @ 12:38am

  • (Hopefully) fixed compatibility issues with Culture Tome Units and Alternate Culture Appearance mod.

  • Gladiator Pit (legions special province improvement): changed to gain 15% of Draft income as Knowledge. (Instead of 20%)

  • Changed Rousing Command (Warlord Unit ability):
    • Is now a once per battle ability.
    • Can only target units with High Morale.
    • A unit cannot benefit from this ability more than once per turn.

Update: 2 Jan, 2024 @ 9:48pm

  • Added new structure modularity for the Gladiator Pit.

Update: 2 Jan, 2024 @ 12:33am

  • Martial Culture (warlord transformation): now reduces the damage penalty from casualties by 60%, instead of 100% as it did previously.*

  • Renamed the "Veteran Sergeants" spell to "Veteran Instructors". (The unit property is still named the same)

  • Added new icons for the Gladiator Pit and Veteran Instructors.

* (This was done to avoid making the Tenacious Form Trait redundant. Tenacious and Martial Culture will now stack multiplicatively, resulting in an 80% penalty reduction when combined)

Update: 1 Jan, 2024 @ 1:45am

Update: 1 Jan, 2024 @ 12:14am

Update: 31 Dec, 2023 @ 9:53pm