Left 4 Dead 2

Left 4 Dead 2

Left At Walmart Early Release
Showing 31-40 of 61 entries
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Update: 13 Mar @ 12:10am

Map 3:
-Full rework and remaking of map

Update: 10 Mar @ 12:14am

Map 5:
Changed script

Update: 8 Mar @ 6:28pm

All Maps:
-Added a script to try to not wipe wanderer populations when there is a panic event.

Map 5:
-Changed scav event script.
-No boomers on final scav.
-Less zombies for the finale.

Map 2:
-New bunker
-Respawn closets added to the bunker.
-New tier 2 spawn for weapons.

Update: 3 Mar @ 8:37pm

Map 2:
-Added elevator to fix terrible elevator shaft event.
-Moved tank and witch spawns.
-Added decorations and changed up the forest section.
-Revamped nav mesh.
-Tried to make progression more fair without tier 2 guns at the start.

Update: 1 Mar @ 7:26pm

Map 5:
-Added more places to have infected spawn around the finale.
-Custom finale let me know if balancing is an issue.
-New Lights to try to get players to explore the final area to find uti.
-Built stringtabledictionary when I updated so hope it works.

Update: 28 Feb @ 6:21pm

All Maps:
-Figured out why my maps all had stringtabledictionary issues, when I would run the command it would make a new bsp in my left for dead 2/maps not update my existing bsps in my addons folder where I was launching them from.

Map 5:
-Changed trigger so hint to turn on fuel station should work as intended.
-Made a switch glow to turn on power for the fuel station.

Update: 25 Feb @ 12:03pm

Map 5:
-Changed hint of powering on the gas station to be a trigger when you enter the fuel station area.
-Added a hint about the scissor lift.
-Changed gas can amounts to 8 like it was meant to.
-Messed with sound radius and sound loudness to try to make the finale less loud.
-Set the scavange onslaught to be less intense.
-Built cubemap.
-Fixed no stringtable.

Update: 24 Feb @ 10:34pm

Map 5:
-Added hint to where to go for rescue.
-Added voice lines for rescue.
-Added hired event to gas fill up for finale.
Map 4:
-Fixed one miss typed letter that broke nav mesh for map and messed up skybox.

Update: 24 Feb @ 1:42pm

Map 5:
-Added finale with rescue helicopter.
-Added scav portion with animated scissor lift-End cutscene of helicopter flying away.
-Imported custom music along with custom textures to fit walmart theme (will have to implement in other maps).
-Added secret sound that can be played when gas stations power is turned on!

All Maps:-Changed fog along with skybox to fit more in with the campain maps!

Update: 14 Aug, 2024 @ 12:15am

Map 1:
-Fixed infected ladder not being a func_ladder
-Fixed texture issue