XCOM 2
Suppression Pins
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Update: 5 Jan, 2024 @ 6:23pm

Should be one of the last updates today. Added mitzruti's chemthrower suppression to the config and set the default damage reduction of suppression to 0. I may in the future, increase the default as more stuff from LWOTCR gets ported.

Update: 5 Jan, 2024 @ 3:37pm

Cleaned up the source code a bit more and added the ability to put a cooldown on suppression abilities.

Update: 4 Jan, 2024 @ 7:12pm

Made the pinned effect get removed in similar situations as suppression would (on death, on damage, etc.).

Also removed references to an old ability I had prototyped but never ended up using related to this mod.

Update: 4 Jan, 2024 @ 6:23pm

Made the suppression shot abilities not hard coded and customizable, for if you don't want specific abilities to get a damage penalty, but you still want to keep the damage penalty in place for other abilities.

Update: 4 Jan, 2024 @ 4:49pm