Counter-Strike 2

Counter-Strike 2

Foroglio
Showing 1-10 of 21 entries
< 1  2  3 >
Update: 19 Apr @ 6:17am

soon

Update: 18 Apr @ 9:08am

-redesign of the house on "Long"
-the passage along the "veranda" to the "apartments" became wider
-floor on the short rose by 8 units
-place for planting a bomb was reduced
-now the steps from the "short" to the "bombsite" became angular
-removed the boxes from the "bombsite" to give more space
-up along the corridor from the "CT-spawn" the steps were replaced with "self-boost" to slow down the gameplay around the fence and the house
-other minor gameplay changes
-improved materials of plaster and stone on houses and in church
-simplified material of glass on windows
-foliage was partially removed throughout the map (for the umpteenth time)
-replacements of the umbrella model
-removed some lamps
-fixed vis-errors, when objects flickered when looking from the t-spawn to the center of the map
-there are more trees in the 3D skybox don't fly
-fixed minor visual bugs
-other minor changes throughout the map
-slightly improved performance

Update: 22 Jan @ 11:10am

-fixed func_bomb_target

Update: 20 Jan @ 5:58am

-improved soundscapes
-fixed VIS around church tower
-fixed the hedge in site
-fixed various visual bugs
-other minor changes

Update: 31 Oct, 2024 @ 3:07am

-fixed a gap in the map geometry
-fixed clipping on stairs in bombsite

Update: 30 Oct, 2024 @ 5:01am

[GAMEPLAY]
-added scaffolding to the "second drop" for better gameplay
-the cart has been enlarged for better cover
-limited access via scaffolding next to the church
-the bomb installation area has been further enlarged
-other minor gameplay changes

[VISUAL]
-removed some visual noise
-"cleaned up" some corners for more comfortable battles
-tree on the long side was moved so that its branches did not block the player’s view
-tree at CT spawn was moved behind a stone fence so that people would not hide behind it (tnx g3om)
-visual of the building in ct-lobby has been changed (it has become lower)
-the "hole in the wall" has been replaced with a destroyed roof in the scaffolding area
-fixed various visual bugs
-other minor visual changes

[OTHER]
-added names of places on the map
-improved clipping
-other minor changes

Update: 17 Oct, 2024 @ 10:00am

[GAMEPLAY]
-added a way from the "second drop" to the "ct-lobby"
-removed solo boost to the apartments
-added a recess in the building of the "apartments" for better shelter
-sheet metals is moved to the other side of the marble structure in the site
-boxes on the site are moved a little further
-the possibility of a silent fall from the apartment has been removed
-barrel is slightly moved at the exit of the church
-the bomb installation area has been increased
-removed solo boost to the window in apartments
-other minor gameplay changes
-timings returned as it was

[VISUAL]
-redesigned the visual in the "second drop" zone due to the new way
-added boards to the back site
-scaffolding has been slightly modified
-all custom materials have been improved
-fixed lighting in some places
-the glass material on the windows has been changed
-replacing some small materials with others all over the map
-ammo box next to the "t-spawn" is now "normal" size (tnx NakedAgent)
-adjusted cubemaps zones in some places
-the lighting on ivy is now correct
-fixed various visual bugs
-there are many small visual improvements all over the map

[OPTIMIZATION]
-another attempt to improve performance by simplifying the visual

[OTHER]
-added loading screenshots to the map
-improved clipping
-other minor changes




Update: 19 Aug, 2024 @ 7:52am

[OPTIMIZATION]
-optimization improvement due to a reduction in the number of drawcalls

[GAMEPLAY]
-ladder in the "cart" area have been replaced with crates
-corner near the "church" from the "site" side is closed
-angle between the "banan" and the "church" has been reopened
-improved clipping throughout the map

[VISUAL]
-stones near the entrance to the church have been changed
-fixed various visual bugs
-now most shadows are "only baked" to optimize the map (but this does not harm the beauty of the map, areas with "bad shadows" will be fixed)

Update: 6 Aug, 2024 @ 12:19pm

-fixed bug with ladder
-another small changes

Update: 7 Jul, 2024 @ 11:52pm

-increased area in ct-spawn
-the bike was moved in the "dark" zone to close the corner
-improved clipping throughout the map
-fixed various visual bugs
-added a board in the passage to the apartments
-timings changed in favor of t-side