XCOM 2
Project LAZOR : A Proficiency Spark Class Rebalance
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Update: 26 Jan @ 4:22pm

Fix bug with Proficiency skill that will stop working at Rank 8.

Update: 6 Jan @ 6:03am

Add configs to help prevent autoguns from being equipped by default to regular soldiers

Update: 17 May, 2024 @ 7:34am

Add config option to make Spark Tempest respect squadsight Gremlin usage

Update: 25 Apr, 2024 @ 1:01pm

One more tweak to the weapon equip logic: Should no longer block equipping weapons to SPARKs which are using classes NOT directly supported by the included configs.

Update: 23 Apr, 2024 @ 5:54am

Add configs to keep animations from being patched when using Iridar's Autopistol Overhaul.

Update: 23 Apr, 2024 @ 5:47am

Small bug fix to keep SPARKs from being able to equip auto-pistols (the Templar sidearm) when using mods that grant it to everyone able to use a pistol.

Update: 5 Apr, 2024 @ 7:08am

Small balance tweak to reduce the "did not fully pierce armor" damage penalty on the EW MEC Weapons from -1/-2/-3 to -1.

Update: 3 Apr, 2024 @ 5:46am

Small update to try and fix SPARK Miniguns not being single-build-able through Prototype Armoury.

Update: 2 Apr, 2024 @ 11:26am

Refactored the SPARK rifle equip logic to utilize config driven approach. This should make it easier for MEC Trooper integrations in the future.

Update: 19 Mar, 2024 @ 1:51pm

Add KSM primary weapon attack (not AoE attack) to valid Lost Headshot list