Counter-Strike 2

Counter-Strike 2

Redline (1v1 Multi Arena)
Showing 1-8 of 8 entries
Update: 25 Mar, 2024 @ 8:09pm

[MISC]
- Re-rendered maps using genuine 8k lightmap, reverting filesize reduction from last update (Valve bug).

Update: 17 Feb, 2024 @ 1:13pm

[GAMEPLAY]
- Hard hats now move more when shot.

[VISUALS]
- Increased brightness of ceiling lights.
- Widened angles of ceiling lights.
- Adjusted post processing in response to ceiling light changes.
- Decreased player contrast value (1.75 -> 1.2).

[MISC]
- Updated map loading screens.
- Map file size reduced by 60 MB (thanks Valve?).

Update: 30 Jan, 2024 @ 8:48pm

[VISUALS]
- Boosted player contrast (1.0 -> 1.75).
- Adjusted levels to reduce dark highlights.

Update: 18 Jan, 2024 @ 12:30pm

[MISC]
- Updated loading screens and workshop preview image.

Update: 17 Jan, 2024 @ 11:58am

[GAMEPLAY]
- Fixed a bug where there were two spawns for each team in Arena 2.

Update: 17 Jan, 2024 @ 10:10am

[GAMEPLAY]
- Converted hard hats into shootable physics props.

[VISUALS]
- Changed the windows and skylight texture to a more neutral color.
- Corrected tint colors on boxes near stairs and garage doors.
- Brightened military crates to improve contrast with players.
- Brightened red brick trim.

Update: 15 Jan, 2024 @ 5:32pm

[VISUALS]
- Increased overall map brightness to improve visibility.

Update: 14 Jan, 2024 @ 2:51am

Created Redline [1v1 Arena Ver.].