Garry's Mod

Garry's Mod

Black Mesa Humanoid Xenians SNPCs
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Update: 10 Jun @ 1:04am

- nerfed alien grunts
- remade Elite alien grunt's hornets
- now uncontrolled alien slaves will be grateful for killing controller that was controlling them and will charge player's armor
- better hornets
- now hornets act more like bullets

Update: 26 Apr @ 2:33am

-fix

Update: 1 Feb @ 9:38am

--- Bug fixes
--- Minor improvements
--- Preparing for BMBS Aliens

Update: 7 Jan @ 12:24pm

- vort damage each other fix

Update: 2 Jan @ 2:03pm

--- New SNPC:

-- BM: Zombies + Enemy Aliens:

- Alien Factory Controller

--- Change log:

- usage of material proxies(for vortigaunt's shackles and controller's glowing head)
- better gibbing for all SNPCs

- added more sound effects for controller's crystal
- added more visual effects for controller's crystal
- new behaviour for controller's crystal
- new flying behaviour for controllers
- more visual effects for alien controllers
- better vortigaunt controlling
- better effects for vortigaunt controllers
- new decals for controller's projectiles
- new behaviour for controller's projectiles
- new sound and visual effects for controller's projectiles
- usage of animation events for controllers
- better prop throwing behaviour
- now controller can pick up to 2 props
- 2 variants of controllers( charged - with glowing head and normal - no glowing head)
- only charged controllers can pick props
- removed shield from alien controllers, now only alien factory controllers have it
- alien factory controllers can have 1-2 charging crystals
- new model for charging crystals(not traffic cone anymore)
- now controllers projectiles can fly through grates

- fully rewritted AI for vortiaunts(alien slaves) to match HL2 and Black Mesa ones
- better dodging for alien slaves
- vortigaunt shackles will smoothly change their glowing strenght depending on owner's state(uncontrolled, controlled or dead)
- new scared behaviour for uncontrolled vortigaunts
- uncontrolled vortigaunts can become hostile towards player if player is too aggressive
- uncontrolled vortigaunts aren't neutral to everyone anymore
- better beam effects
- removed fatality for alien slave(because DI exist)

- now hivehand projectiles can fly through grates
- better dodging for alien grunt
- alien grunts can move more in combat
- better range attack
- better melee attack
- rewritten charging for unarmored alien grunt
- better roaring for alien grunts
- better armor
- removed fatality for alien grunt(might be added back)

- new death for Gargantuas
- better fire damage
- better melee attack
- better gibbing
- removed death animation(to match Black Mesa)

- possibly more features...

Update: 16 Oct, 2024 @ 11:13am

- bugs fix

Update: 14 Oct, 2024 @ 12:22pm

- new setting

Update: 27 May, 2024 @ 11:45am

- possible crash fix

Update: 22 May, 2024 @ 12:39am

- possible crash fix

Update: 20 May, 2024 @ 11:42am

- fixed collision error