Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Gorb
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Update: 29 Jun, 2024 @ 12:39pm

Reduced the Clone's explosion's chip damage modifier from 1.0 to .75.

Gorb's Clone will do the explosion windup upon the end of their lifespan so it is no longer a free parry.

Gorb has now canonically failed middle school.

Update: 29 Jun, 2024 @ 7:22am

Gorb can now whiff cancel his normals into themselves.

Changed iasa of Pincer to 18 and iasa on hit to 15. Changed its hitstun to compensate for the change, Gorb will be as plus as normal.

Update: 29 Jun, 2024 @ 5:09am

When Detonate is parried, Gorb will roll forward, allowing for easier punishes.

When Clone is hit by an attack, it will restore the attacker's whiff cancel.

Update: 28 Jun, 2024 @ 5:50pm

Detonate's displayed framedata is now actually accurate.

Gorb now takes 10% more damage instead of 5%.

Gorb's grounded movement no longer has the default Ninja values, instead using Wizard's.

Gorb's double jump now also matches Wizard's instead of Ninja's.

When parry chained into, Gorb's fog projectiles will dissipate.

Slightly altered Pierce's startup animation.

You can actually burst cancel and instant cancel your normals.

Corrosive Gas and its super variant can no longer kill with chip damage on block.

Corrosive Gas and its super variant deals significantly lower damage when Gorb is in a combo. I still want it to be something you keep in mind, but I don't want it to hurt an opponent more than the opponent's combo does to Gorb.

Detonate is no longer whiff cancellable on parry.

The Clone Direction UI no longer persists during the detonation animation.

Hitting the Clone for detonation has now been reworked. Upon hitting the Clone, the Clone will play an 8F windup animation before exploding. Instead of dealing damage outright, this will instead force the opponent to block or dodge, and at certain spacings, may backdash out. This should make Clone actually have counterplay when out, while still remaining a potent threat.

Update: 24 Jun, 2024 @ 1:35pm

The recent nerfs to Contagion Spike has made it nearly worthless at its intended purpose, which was as a decently strong meaty.

The changes to Contagion Spike have been reverted, and it is now plus.

This should make it actually usable on oki situations.

Update: 23 Jun, 2024 @ 8:10am

Detonate and Teleport no longer beat 5F options.

Detonate is now always parriable.

Contagion Spike is now always parriable.

Liftoff is no longer reversible and has a more strict angle, to prevent direct upwards movement.

THE PILLAR is no longer parriable, now enabling a blockstring rather than forcing the opponent to parry it for several turns in a row.

THE PILLAR's framedata now indicates the frame the first hitbox appears, rather than the frame the projectile spawns.

Fixed a bug where the clone projectile would disappear if hit by a magic dart when attempting to detonate it manually.

Update: 17 Jun, 2024 @ 9:35am

Nerfed airdash speed to be equivalent to Wizard's.

Slightly nerfed Liftoff's acceleration.

Reduced both Corrosive Gas damages from 7 per tick to 4.

Reduced Super Corrosive Gas' damage in combo from 2 damage per tick to 1, to be equivalent to the normal version.

Update: 17 Jun, 2024 @ 4:51am

Altered hitbox of Poke to lose to high profiles like Dropkick.

Update: 29 Jan, 2024 @ 12:20pm

Fixed an issue where some projectiles would spawn a frame later than intended.

Update: 16 Jan, 2024 @ 5:55pm

GORB RISES FROM THE ASHES