Space Engineers

Space Engineers

Deflector Shields
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Update: 8 Nov, 2024 @ 8:18am

Update: November 8, 2024

- Resolved a persistent issue where MES NPC Deflector Shields were spawning on NPC grids but remained inactive.
- Fixed a longstanding bug where MES NPC Deflector Shields were not spawning on NPC grids as intended.

Update: 8 Sep, 2024 @ 3:16pm

Update: September 8, 2024

- Updated Component Models
- Updated Icons and Thumbnails
- Fixed a issue with build stages on all models.

Update: 23 Aug, 2024 @ 2:59pm

Update: August 23, 2024

- Updated MES Block Models
- Updated Steam page Thumbnail

Update: 23 Aug, 2024 @ 12:49pm

Update: August 23, 2024

- Fixed LOD issues with new 1x1x2 models.

Update: 23 Aug, 2024 @ 10:48am

Update: August 23, 2024

- Introduced new models for Defector Shields, now optimized to a compact size of 1x1x2 for both large and small grids. Please note that you may need to replace your existing Deflector Shields to utilize the updated models.

Update: 23 Aug, 2024 @ 7:42am

Update: August 22, 2024

- CptArthur Fixed MES compatiablity. To enable Defector Shields for NPCs while using Modular Encounters Systems, use the following in-game command: /MES.Settings.Grids.GlobalBlockReplacerProfiles.Add.MES-Replacement-DeflectorShields. Please note, this command requires you to be in admin mode or the server owner for it to work.

Update: 11 Apr, 2024 @ 4:22pm

Update: April 11, 2024

- Fix for possible sim speed issues on dedicated servers

Update: 14 Mar, 2024 @ 10:24am

Update: March 14, 2024

- Fixed issue that caused mod conflict.
- Fixed issue that could cause the game to crash.
- Fixed issue that could cause save file to corrupt.

Update: 18 Feb, 2024 @ 7:27am

Update: February 18, 2024

- Fixed the bug where the shield wasn't accurately calculating its health pool.
- Addressed various issues related to shield combat recharge.
- Rectified the problem where shields were not effectively detecting other grids.
- Optimized shield recharge consumption, reducing it from 90% to 60%.
- Minimized shield power usage from 0.02 to 0.001 during standby.
- Implemented full compatibility with MES and MES NPC mods.
- Fixed a game-crashing issue attributed to texture errors.
- Large Grid and Small Grid shields now have different shield health pools.

Update: 18 Feb, 2024 @ 7:21am