tModLoader

tModLoader

Expanded Terraria
Showing 61-70 of 168 entries
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Update: 28 May @ 2:05pm

1.1.7.1

- added true rivers of blood
- buffed andariel
- re-adjusted some spawning conditions for new npcs during hardmode
- added more npcs to hardmode blood moon
- bloodflame bats now also spawn on surface during blood moon in hardmode
- bloodflame serpents now also spawn on surface during blood moon after any mech boss has been slain
- a new variant of hell barons now also spawn on surface during blood moon in hardmode, with better stats and different loot pool
- leaflow now also requires leaves to craft
- you craft 250 honeysting arrows now instead of 100
- buffed hobgoblin pyromancers and increased their spawn rate
- treasure goblin's coin bag drop rate decreased
- flame bolt drop rate increased
- minor fixes

Update: 27 May @ 8:16pm

1.1.6.9

- added rain slimes
- fixed a bug where thunderstruck slimes didn't spawn as often as supposed during rain
- fixed flying slimes spawning in wrong conditions
- angelic slimes can now spawn before eye of cthulhu is slain
- minor fixes

Update: 27 May @ 5:56pm

1.1.6.8

- added 5+ new items:
blossom armor
and more!
- moss now drops more frequently
- added a couple more desert enemy variants that can drop new items
- added couple new variants of goblins that spawn during goblin army event after certain bosses have been slain to add variety to the event and make it more rewarding
- some of the new goblin variants spawn only on graveyard biome while the event is active, after skeletron has been slain
- new goblin variants do not add to the progress bar of the event, to make it last longer and be a bit more challenging the further you progress through the game
- treasure goblins now spawns during goblin army event after skeletron has been slain
- plantera now drops less flower petals but there's a new slime variant that spawns in underground jungle after plantera has been slain that drops petals as well
- supercharged slimes now inflict electrified instead of confusion
- imbued slimes no longer spawn during hardmode
- soul reaver can now also be crafted with whysper
- you craft 20 blood arrows now instead of 5
- increased knockback of pre-hm ore greatswords
- fixed knockback having wrong values on some npcs
- balance changes
- minor fixes

Update: 26 May @ 1:52pm

1.1.6.7

- re-adjusted drop rates a bit
- fixed a bug where whysper would be invisible
- minor fixes

Update: 26 May @ 1:11pm

1.1.6.6

- 2 new npcs
- 5+ new items
- added more lava fishing stuff
- re-adjusted some loot pools
- fixed bone necklace bonus damage
- buffed imbued wand
- buffed spellflames
- buffed C.L.A.M.P
- nerfed aquafina arrows
- ghastly staff now drops only from apparitions and hollows
- soul heart now drops only from spirits, phantom slimes and ghost mummies
- some regenerative accessories now also grant armor
- armor granting accessories got slightly buffed
- bug fixes
- minor fixes

Update: 25 May @ 10:46pm

1.1.6.5

- added a new legendary item
- unalloyed spear is now obtainable
- yataghan got slightly buffed
- sword of actuation now drops from wall of flesh
- balance changes
- minor fixes

Update: 25 May @ 8:55pm

1.1.6.4

- fixed npc dusts not working
- slightly buffed some regeneration buffs
- minor fixes

Update: 25 May @ 8:22pm

1.1.6.3

- fixed npc dusts not working
- minor balance changes
- minor fixes

Update: 25 May @ 6:50pm

1.1.6.2

- added 10+ new npcs:
goblin thief variant that can spawn in forests
treasure goblins
all kinds of new slime variants
and more!
- 10+ new items:
coin bag (drops from goblin thieves)
more unique npc drops
and more!
- updated bloodflames sprite and dusts
- tweaked some spawning conditions for new npcs
- minor fixes

Update: 25 May @ 7:14am

1.1.6.1

- new rarity tiers for exceedingly rare items!
- 12 new npcs:
apparition (spawns on graveyard)
ghost mummy (spawns on graveyard)
hollow (spawns on graveyard)
phantom (spawns during blood moon)
bloodsucker (spawns during blood moon)
blood maggot (spawns during blood moon)
sanguine crawdad (spawns during blood moon)
ember (spawns in the underworld during blood moon)
ifrite (spawns in the underworld during blood moon)
bloodflame bat (spawns in the underworld during blood moon)
hell baron (spawns in the underworld during blood moon)
bloodflame serpent (spawns in the underworld during blood moon)
- 30+ new items:
blood sermon (blood moon spellbook that shoots blood)
ifrite blood (new healing potion)
fiery crossbow (crossbow that shoots fiery daggers, crafted with ifrite blood)
bloodflame bell (new blood moon magic weapon, drops from ifrites)
bloodflame hex doll
flesh bag (drop from blood zombies and dripplers)
extra slimy bag (toxic sludge drop)
toxistaff (toxic sludge drop)
toxibow (toxic sludge drop)
new craftable healing potions
and many more! ~ includes secret, rare items which i don't wanna spoil :)
- balance changes:
decreased broken tools drop rate, however they can also drop from flesh bags now
vampire knives got slightly buffed
spirits now drop ghastly staff and soulhearts
ghosts don't drop ghastly staff or soulhearts anymore
bone merchant sells more items
bone merchant now sells bown after skeletron, not in hardmode like before
grimmblade, twilight blade and spiritflayer now have custom swing animations
bloodborne doesn't drop from blood zombies and dripplers anymore
bloodborne now drops from underworld blood moon npcs
bloodborne now has a custom swing animation and has a chance to heal
bloodborne deals a little more damage
bloodlicker now shoots blood like bloodborne used to
spirits now inflict slow on the player
ice shard necklace now requires less ice shards to craft
minor item price changes
rivers of blood got re-worked and now drops from underworld blood moon npcs
shadowflame hex doll can now be crafted
sorcerer no longer sells slime staff
toxic sludges now also drop shark tooth necklace
- minor sprite changes
- localization changes
- minor fixes