Left 4 Dead 2

Left 4 Dead 2

Game Of Thrones: The Wall
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Update: 8 Mar, 2024 @ 8:23am

V1.2.1
Improvements
- Adjusted nav to have more accurate pathfinding near ladders (tanks will no longer fall from ladders)
- Added more infected ladders on the wall as requested
- Roofed middle tower replacing the weird diagonal movement for player and infected
- Prevented nav mesh from spawning tank around the corner of the player (now only spawns below climbing up)
- Replaced 3D tree skybox models with 2D trees to improve performance
- Added 4 White Walker Horseman in the distance
- Added horde direction hint for newer players to easier understand the map
- Replaced bad looking barrels with prop barrels and spread out more for lighting
- Display available chat commands during round start (hide ui/teleport bot)
- Added 2 health kits & adrenaline on left flank supply post
- Added trigger_hurt for the otherside but the wall

Update: 5 Mar, 2024 @ 7:31pm

Updated addon thumbnails and workshop screenshots

Update: 5 Mar, 2024 @ 3:40pm

Fixed a missing ladder causing special infected to not climb

Update: 5 Mar, 2024 @ 1:35pm

V1.2
Improvements
- Converted script to work with VSLib for more stable framework to prevent crashing and also more customization
- Added infected ladders to defensive positions (z's no longer follow survivor paths)
- Added blue tint to tanks
- Added kill counter from Helm's Deep

Added and Imported some of Helm's Deep convars:
- sb_max_team_melee_weapons 0
- sb_sidestep_for_horde 1
- sb_toughness_buffer 40
- sb_friend_immobilized_reaction_time_normal 0.5
- sb_flashlight -1
- survivor_revive_health 50
- z_survivor_respawn_health 70
- defibrillator_use_duration 2
- z_tank_attack_interval 2.25
- tank_swing_interval 2.25
- tank_swing_miss_interval 1.5

Dev Comments:
- Probably the hardest update I've done so far but I've learnt quite alot and can do much more thanks to that. Updates will go on a hiatus towards small fixes, improvements, optimization, etc. until my schedule clears up. Have fun!

Update: 4 Mar, 2024 @ 4:14am

v1.1
Major Changes & Fixes
- Changed Event Timings and added new ones (more info below)
- Campfires now spawn random items from health/grenade/melee
- Further improved pathfinding to prevent stuck infected
- Fixed infected pathing to left and right before their event message
- Replaced new skybox to look better and works with fog and make terrain horizon look bigger
- Split ladder so infected can spread out while climbing instead of single file for certain locations
- Added post-processing & much needed color correction
- Stretched infected spawn outwards so that infected looks like they are coming from the trees instead of spawning right below the wall
- Added resupply to the right flank horn and a single magnum pickup
- Used logic_timer for music to reduce file size and allow more music to be played

Balancing:
- Centered horn platform (previously was blocking the bridge to the right)
- Added a ladder near left flank so that survivors have more options to get to safety.
- Changed ladder position for right tower to be more reachable during fights
- Decrease defibrillator spawns at revive station to 2 (previously 3)
- Reduced starting infected population to 65 (from 80)
- All range SI limits is 3 (Smoker, Boomer, Spitter) and hunter/jockey limit is now 1 (from 3)
- Max SI limit brought down to 8 (from 10)

New Timeline:
04:00: (Bronze) Bill falls, infected can now climb & spawn right side
07:00: (Silver) Infected can now climb & spawn left side
10:00: (Gold) L4D1 Survivors fall, player now must continue on their own. (Music Change)
16:00: Fog covers the map, lightning strikes, increase common infected limit
18:00: (Music Change)

Update: 26 Feb, 2024 @ 6:14am

Director Balancing
- Charger limit brought down to 2 (from 3)
- Change mob size to 120 (from 200)

Update: 26 Feb, 2024 @ 5:44am

Fixed missing teleport dead player script

Update: 26 Feb, 2024 @ 5:01am

V1.0.2
- Fixed missing music
- Added a switch to teleport dead players and revive them

Update: 25 Feb, 2024 @ 10:30pm

Fixed Thumbnail Issue

Update: 25 Feb, 2024 @ 4:03am

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