XCOM 2
Halo Weapons
Showing 11-20 of 26 entries
< 1  2  3 >
Update: 13 Dec, 2024 @ 4:57pm

Code optimization in dowload info (thanks to styrium)

Update: 9 Dec, 2024 @ 1:44pm

Fixed the bug of weapons appearing every time you enter a saved game (should only be once when you install the mod on a saved game)
Fixed the rocket launcher sound explosion
Added more lines of code and packages for the upcoming weapons

Update: 30 Aug, 2024 @ 1:39am

Carbine Rifle: new reload animation and improved textures can now also be colored.
New Weapon: Zubo-pattern Long Rifle
Compatibility with Covert Infiltration
Fixes: The Assault Rifle should appear now in a save game

Update: 16 Jul, 2024 @ 4:37pm

The Spartan Laser should be compatible with the universal soldier now (Musashis RPG Overhaul)

Update: 28 Jun, 2024 @ 3:40pm

Fixed the MA5C Assault Rifle model

Update: 31 May, 2024 @ 8:00pm

The long war of the chosen version of the ranger and the version of the spartan class without rpgo should be able to use the spartan laser

Update: 31 May, 2024 @ 7:49pm

3 weapons added (Machine gun Energy sword and Covenant carbine)

Update: 11 Apr, 2024 @ 4:13pm

Fixed some issues with the weapons (They should now have the flashlight)

Update: 27 Mar, 2024 @ 8:54pm

The rocket launcher should not be so big anymore

Update: 26 Mar, 2024 @ 7:23pm

Some weapon names have been fixed, sorry for the confusion