Counter-Strike 2

Counter-Strike 2

Concourse
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Update: 10 Feb, 2015 @ 10:31am

V0.57
- update to navigation mesh
- blacked out unplayable area on radar
- changed previewpicture

Update: 7 Feb, 2015 @ 4:09pm

V0.56

- added more trains to eliminate walking on the rails
- added more accessible trains
- moved "cat" (ladder) closer to the mid and A, therefore stretched the tarpaulin
- above cat there is an accessible train as cover and path to the spot
- added cover to "aqua" in form of a mirror for the trains
- added police-fences both at the end of the lower and upper platforms to eliminate dead zones
- added first custom models (signs on the platforms)

Update: 25 Jan, 2015 @ 1:05pm

V0.51

- added drywall to subway station to reduce the walkable space
- closed gap between silo's
- moved forklift to mid stairs to replace the wood stack
- blocked view from T-spawn to mid
- added bot navigation meshes

Update: 25 Jan, 2015 @ 1:04pm

problems with updating map

Update: 25 Jan, 2015 @ 12:58pm

problems with updating map

Update: 25 Jan, 2015 @ 12:50pm

problems with updating map

Update: 20 Jan, 2015 @ 2:39pm

V0.5
totaly reconstructed the layout, including:
- moved T-Spawn on street in front of the store
- moved CT-Spawn below the viaduct, therefore removed the long entrance to lower mid
- complete redesign of the upper mid
- added connector A/B

Update: 14 Dec, 2014 @ 11:33am

update to V0.4

- added lift and secret to reach the lower mid and B as terrorist
- added new path to A from CT-Spawn
- added more A/B sprays for better orientation
- added lights to the covered construction paths

Update: 25 Oct, 2014 @ 1:30pm

- reconstructed short and long on street level

Update: 14 Oct, 2014 @ 9:28am

- change of path layout
- added long and short (instead of one way) on the construction site
- added faster ways on T-Side to the construction site
- removed one tunnel on T-Side
- added switcher between short and long