Library Of Ruina

Library Of Ruina

[EN/CN/KR] Reception of Shrenne
Showing 21-30 of 34 entries
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Update: 26 Apr, 2024 @ 12:31pm

Removed an unnecessary file from the game folders

Update: 23 Apr, 2024 @ 10:36pm

Changes:

Updated Localization Files to now have Character Names and Book Names be localized now, they were previously turned off!

Whoops!

Fixes:
The cards that get extra power from their target having a certain amount of Rupture has been erroneously giving bonuses to the LAST DIE instead of ALL die.

This has been patched!

This will likely be the last update unless we have future plans for the mod. Stay tuned!

Update: 18 Apr, 2024 @ 7:08am

Changes:
K-Corp's Icon has had an outline added to its icon to make it pop out more.

K-Corp Decay Ampule's description has also been fixed as it was wrongfully saying you take damage at the beginning of Scene, not at the end of the scene!

Whoops!

Update: 13 Apr, 2024 @ 8:15pm

Changes:
A Story Scene has been modified to instead have a ball of Invitations about to drop on her instead of a vague shadow.

Informative!

Shrenne's Passive "Helping Hand" is now a bit more precise on what it means by giving Ampules to two random allies. Shrenne herself cannot get these ampules!

Update: 13 Apr, 2024 @ 7:34pm

Changes:
Ampules now reduce their stack at the END of the Scene instead of the START of the Scene!
Hopefully this avoids confusion with Shrenne's "Helping Hand" passive!

Update: 1 Apr, 2024 @ 10:04pm

Update:

1: Storage severely optimized! The storage has now been brought down from 200 MB's to just under 69 MB! Now you can fit more mods into your Ruina Folder to eventually break it!

2: Skin Fixes

2.1: The skins have now been 'shrunk' to be more accurate to the games size of skins, the head can probably fit the entire body of the person now!

2.2: Fixed invisible errors that occur whilst the game is loading the skin, hopefully this improves stability!

Update: 31 Mar, 2024 @ 2:14pm

Minor Freeze Fixes

Update: 30 Mar, 2024 @ 1:58pm

Adjustments And Trinkets:
1: K-Corp I has been renamed to K-Corp; K-Corp II has been renamed to Rosespanner Office Workshop

2: Unit Changes
2.1: All units in the reception "K-Corp" excluding K-Corp Riot Security across the board had their Max HP reduced from 104 -> 94
2.2: K-Corp Riot Security had their HP nerfed from 150 -> 100 due to ampule math, less grindy battle!
2.3: Speed Die of the enemy has been changed significant, with the regular ones getting 2-6 speed while special units get 2-7 Speed! Now you can RUN.
2.4: To add a bit of difficulty, the enemies now have passives exclusive to them... Good luck.

3: Cards 'Shelter' and 'Cover' have been changed! Librarian Versions of cards added! Even more Cards and changes!
([E] means this is for the enemy version of the card, [L] is for Librarian version)
3.1: [E] Shelter's Card Effect has been nerfed from giving 2 Endurance to all Allies next Scene -> giving 1 Endurance to 2 random Allies next Scene
3.2: [E] Cover's Card Effect has been nerfed from giving 2 Protection to all Allies next Scene -> giving 2 Protection to 2 random Allies with the lowest HP next Scene
3.3: Cards have been added to the drops!
- Saddled Tasks
- Forced Break
- Let's Grind 'Em
- Grease Chains
- Rev Up [Gregor]
- Rev Up [Rodya]
- Let's Rack Up Some Scores
- Finishing Runup
- Excise Target
- Decay Blade
- Impede the Intruder
3.4: The cards No Trespassing, Cornered!, and Stabbing have had their page effects clarified due to buggy code

4: Ampule Changes
4.1: Regen Ampules have been changed to cap out at 5... Doesn't mean you shouldn't stack them either!
4.2: A bug regarding the ampules have been fixed, no unkillable K-Corp Class 3 Excision Staff anymore nor are Decay Ampules uncapped!
4.3: Instead of slowly losing Ampules, you'll lose them all at once if you dare try to hoard a stack of them and you'll lose 30% of your Max Hp if you do hit the max! Dangerous.

5: Display Changes
5.1: This update also brings some much needed upgrades to the code, now allowing the descriptions for the status effects to be updated according to what passives you carry. Informative!
5.2: This also makes it so the percent doesn't falsely give information when you're in the heat of a battle, such as when reaching max Ampule Limit, it stays at its designated percentage!

6: Passive Added!
6.1: Chronic Fatigue [L] added to Rosespanner Workshop Fixer, Page I!
- Now you can heal whenever you recover from Stagger!

7: New Books Added!
7.1: Vol. I, II, and III for Rosespanner Workshop added to help keep the books sorted. Hopefully Angela won't kill us now!

Update: 26 Mar, 2024 @ 2:32pm

Major Bug Fixes:
- Fixed a bug with the text of "K-Corp Manager" and "K-Corp Combat Suit" not updating properly due to a broken Translation File.

Whoops!

- K-Corp Excision Staff's passives "K-Corp Combat Suit" and "Empowered K-Corp Combat Suit" are now able to work properly once again and serve their duty to annoy you or the enemy.

- Once again K-Corp Riot Shieldsman's passive has been fixed, it's now about to give you both Defense Dice Power AND a temporary shield with consistency!

- K-Corp Excision Staff previously didn't play any sound, because the code was checking the wrong person for sound effects! He should have sound effects now when you trigger "K-Corp Combat Suit".

Major Changes:
- Both K-Corp Ampules now have a cap to their effectiveness against bosses, Decay tops out at 50 while also receiving a buff from
2% HP lost to 3% HP lost per Ampule.

Don't worry, Decay is still usable against bosses, you just might have issues sometimes.

- K-Corp Ampules can only heal up to 30 now before their effectiveness starts to dwindle and your nuggets have to use another one. You should know who this cap is for.

Minor things:
- BehaviourActions have been sped up or fixed a bit so they don't look out of place or weird when you next see them.

- Added a few more voicelines to Shrenne and Niko's commentary, they're about to rival Angela with how much they yap.

- Sadly, we couldn't clear the Miniature Shrenne's (Shrimmies) from Hod's Floor. But it looks like Hod has become their new master, go team.

Update: 25 Mar, 2024 @ 11:56pm

Minor Tweak: Clarified Sturdy Shield's effects