Crusader Kings III

Crusader Kings III

Bronze Age Reborn
Showing 1-10 of 13 entries
< 1  2 >
Update: 20 Jul @ 8:41am

Patch notes for 1.0.12: (save-compatible)
- Fixed a number of minor bugs and localization errors.
- Egyptian dynasty decisions should finally work as intended.
- Admin realms should now have correct government.
- Rebalanced several decisions to make the AI more likely to take them.
- Fixed baby pharaohs not having headwear.
- Added more god names for hyksos faith.

Update: 21 Jun @ 11:05am

Patch notes for 1.0.11:
#Changes
- Updated mod to 1.16
- Fixed a number of bugs related to Egyptian dynasty decisions

Update: 11 Apr @ 2:48pm

Patch notes for 1.0.10:
#Changes
- Updated mod to 1.15.2
- Fixed a number of localization errors
- Minoans are now adminstrative in second bookmark
- All admin realms now default to modded palatial government if Roads to Power is not active

Update: 31 Mar @ 3:28pm

Patch notes for 1.0.9:
#Changes
-Added female religious head names for all faiths
-Translated new religious head names for Egyptian and Sumerian/Akkadian faiths into native languages
-Added names for Egyptian priests/priestesses
-Added First Dynasty of Egypt to title history

#Fixes
-Fixed a number of issues with new egyptian dynastic decisions
-Miscellaneous bugfixes

Update: 14 Mar @ 3:35pm

Patch notes for 1.0.8:

- Updated mod to 1.15
- Fixed a few bugs.
- Reworked Egyptian dynasties to be less confusing.
- Added ability for cultures that have unlocked the writing innovation to erect monuments for various benefits. This is based off of the vanilla runestones, and is a bit basic at the moment, will expand on this later.
- Added new localization for Amunite and Sumerian religious heads.
- Made all Egyptian dynasties, as well as Sumer, Babylon, Assyria, Hatti, and Elam start off as palatial/administrative.

Update: 28 Feb @ 1:38pm

Patch notes for 1.0.7:

Updated mod for compatibility with the new content packs and 1.14.3

Update: 4 Dec, 2024 @ 2:59pm

Patch notes for 1.0.6:
- Updated mod for 1.14.2.2 and West Slavic clothing pack

- Replaced wip localization for a number of faiths

-A number of Bugfixes

Update: 15 Nov, 2024 @ 8:37am

Patch notes for 1.0.5

Updated mod from CK3 version 1.12 to 1.14
Sumerian and Akkadian faiths now have a temporal head, so you can play as the priest-king of Nippur.
Replaced palatial government with admin government for people with Roads to Power.
A number of miscellaneous bugfixes.

Update: 10 Jul, 2024 @ 5:15pm

Patch notes for 1.04

#Content additions
Updated and added new graphical elements to the user interface, thanks to nightrider2061!
Added 3 hours of new middle-eastern and greek themed music.
Implemented a number of new flavor events, decisions, and activities from the RICE mod, with permission from cybrxkhan.
Edited some character histories.
A few other minor changes.

#Bugfixes
Fixed wrong development modifier for scribal_school_01.
Player-created divergent and hybrid cultures should now inherit exposure to the writing, composite bow, and spoked wheel innovations.
Fixed incorrect localization on sea province #763.
Fixed trees clipping into Great Pyramid of Giza.
Fixed some missing localization.

Update: 9 May, 2024 @ 12:14pm

v1.03:
Updated mod to 1.12.5
#Bugfixes
Added Great Holy War weightings, targets, and distance modifiers for Bronze Age faiths.
Fixed hunts being broken.
Fixed broken progress bars.
Fixed a few localization errors.
Fixed a few minor bugs.
#Changes
Re-enabled and re-localized Black Death as the Hand of Nergal. It will appear in Anatolia sometime in the 14th century BCE.