Total War: WARHAMMER III

Total War: WARHAMMER III

Empire: Buildings Modpack
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Update: 13 Jan @ 5:03am

Update: 4 Jan @ 1:03pm

Update: 16 Dec, 2024 @ 1:21pm

I have now integrated a patch to the required mod:
Faith of The Empire by Obopmot

Update: 8 Nov, 2024 @ 3:09pm

Change and shift of using Johnny's Advanced Buildings:
- dropping the previous Unlimited submod that was unlocking the buildings. leaving full optionality and releasing a new submod to Johnnys mod: Johnny's Advanced Buildings LITE that will take away the faction wide effects and give each building separate instance so you will be able to build each of the buildings in the capital, but only one of them and nerfed

[Submod] Johnny's Advanced Buildings - LITE
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3362300926

- dropping the Empire buildings from modpack in favor of my new released mod - Additional buildings - Bastion Gate & Fort. there is already an overlap with previous versions of the buildings cheese pastures. required new submod that will globally add the new buildings to provinces instead

[Submod] Additional Buildings: Bastions, Forts & Gates + Province Expansion
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3362300749

- dropping all added new effects to vanilla buildings and buildings from Obopmot mod Building an Empire / might require look into this for SFO balance for Jopanis Edit: buildings balanced in SFO Empire modpack confirmed by Jopanis

Update: 25 Oct, 2024 @ 8:55am

Update: 23 Oct, 2024 @ 4:59am

Update: 22 Oct, 2024 @ 6:52pm

Update: 20 Oct, 2024 @ 2:44pm

Update: 20 Oct, 2024 @ 2:11pm

Update: 19 Oct, 2024 @ 9:39am