RimWorld

RimWorld

ReSplice: Core
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Update: 17 Jul @ 10:16am

Update: 17 Jul @ 9:47am

Hotfix for Sarg's fuckery

Update: 14 Jul @ 5:14am

Initial 1.6 update.

Update: 12 Jun, 2024 @ 9:51am

1.0.1-Shelley-rev5:

- Fixed mod options, thanks to SP4RTAN!
- Fixed dark archite genes disappearing when installing a xenogerm.

Update: 15 May, 2024 @ 12:13pm

1.0.1-Shelley-rev4:

- Okay hopefully it works now!

Update: 15 May, 2024 @ 10:04am

1.0.1-Shelley-rev3:

- Fixed trader issue with gene banks and repositories.

Update: 14 May, 2024 @ 9:35am

1.0.1-Shelley-rev2:

- Minor fixes.
- Voidspikes can no longer be infused, if the pawn already has the same dark archite gene.

Update: 8 May, 2024 @ 1:01pm

1.0.1-Shelley-rev1:

- Added gene repository, inspired by redundantusage gene register.
- Traders will now pick up genes stored in ANY custom gene bank building.
- Gene centrifuge can now also see genes stored in gene bank buildings and no longer need to be ejected manually.

Update: 4 May, 2024 @ 11:35pm

1.0-Shelley-rev3:

- Fixed HD gene background brightness.
- Fixed tentacle limb raising pawns hunger.
- Added new mod option to disable voidspike degrading.

Update: 1 May, 2024 @ 12:29am

1.0-Shelley-rev2:

- Fixed gene vault not connecting to the gene assembler.
- Fixed reported grammar issues and missing text for genes.
- Fixed tentacle and flesh whip genes applying them to both shoulders, instead of randomly. Its now a custom gene class.
- Slightly updated gene icons.
- Cleaned up xml patches.
- Added mod icon.
- Added new mod options to show dark archite genes in the xenotype editor.