Space Engineers

Space Engineers

Paradise Lost V.3.2
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Update: 19 Jul @ 9:56pm

Currently working on patching and adding more foundation support.

Replacing some areas with beam blocks.

Dual comm's tower foundation work, some semi looking water in a couple places and lighting updates.

Boarded/added trim work around the tree and water area (City area top side.)

Replaced grass area upper section with game version blocks.

Working on removing and replacing the ma pole mod with vanilla blocks and dlc...

Working on cargo area for the downed ship rebuilding area.

Note: Ship re-build grid is not placed yet but will be avl. in this update within the next ten minutes or so.

Note 2: Work lights are temp placements.

Update: 4 Jun @ 4:36pm

Fixed and added more on the foundation.

Patched and replaced a few missing blocks on the road sections.
I am sure I missed a few but will patch those as well with the next update.

Added more semi looking water are the foundation in areas.
Added most of the missing windows in to the two buildings.
Added water look and grass under the city just around the one tree there in that area.

Sealed in the bottom section below the refineries.
Extended the lower section foundation for rover access below the refineries.

Update: 4 Jun @ 3:22pm

Removed some un-updated mods that were not really needed.
Added paint gun and aqd no armor edges mods.
Added/Replaced St 1.7 mod pack with 5.8 mod pak.

Created larger rover parking area.
Patched some holes in the foundation.
Added foundation solid structure foundation support in areas.
Added lighting neon in areas.

Replace half solid blocks with half beam blocks for a better looking guardrail.
Added cargo crates to the city.
Added four refineries to the city.
Opened up the sky-light for the top sections of the city upper bridge section.
Added neon lights to the upper bridge for lighting and deco.
Increased carry size in backpack on player.

Enabled spiders,wolves,and cargo ships.
Added a couple of semi looking water areas to the city.
Sky bridge building crosswalk is being worked on.
Lower city holds docking and other works are still in process.
The lower city section foundation wise will be sealed as I do not like the fact that it looks like it is somewhat floating.

Update: 28 Jan @ 11:08am

Added a few more mods to enhance the game play better.

Update: 1 Dec, 2024 @ 10:10pm

Added Rover with spawn here first be sure to check the cargo in that.

Removed MES Merchants
Removed MES KSH Exploration

Added Drop container water mod replacement.

Cleaned-up un-needed items and spawns that were not suppose to be there.

Moved and leveled some buildings in different areas.

Added some more deco items in places light tree's and grass.

Added Cargo Containers near the port along with some crates.

Built and Added custom deco items.

Updated the build and repair nanobot to a more current and less cost to build version.

Light's will be turned of on larger cities and or town's in the next update.
I will crate a group for turning those on or off.

Also, Some changes and updates to the Spawn here first rover will be done on the next update.

New Pics added.

Update: 21 Oct, 2024 @ 8:11am

Added:
Mes Keen Space Exploration
Mes Mobile Merchants
Weapon Core 2.5
Star Trek Weapons 1.7
Acs Assertive Bunkers
Acs Combat Systems
Assertive Loot

Enabled:
Random Encounters
Cargo Ships
Aim Assist

Disabled:
Auto save game
Meaning you will have to save your progress as you go.

Update: 16 Oct, 2024 @ 1:48pm

Custom pallets boxes barrels have been added.

Update: 15 Oct, 2024 @ 8:23pm

Mes wrecks removed and this mod needs a update.
Planet Encounters are active.
Cargo ships are active.
Random Encounters are active.
Most of the junk I was working on has been clean-up.
All mes wrecks have been cleared from the world.
This refers to on the mes wreckage mod..
New city is placed at least one section of it.
New small huts are under construction.
New Nuke Power basic model charging station has been built and added in mainly a shell atm.
I will work on this later to make it a fully working power station.

Update: 13 Oct, 2024 @ 2:20pm

Music mod added a couple others.
Mods list has been re-updated.

Update: 13 Oct, 2024 @ 2:04pm

World should now be out of admin mode.
World should also now be in full survival mode.
Updates are and will still be on the way.