Slay the Spire

Slay the Spire

Gambler: Aventurine
Showing 61-70 of 70 entries
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Update: 7 May, 2024 @ 8:06am

V0.8.2

Fixes:

Fixed a bug where cards affecting "Pip" on other characters were not being removed.
Fixed a bug related to character color conflicts.

Update: 7 May, 2024 @ 5:11am

V0.8.1

Buff:
Damage of 【Out】: 10->12
Cost of 【Liquidation】: 2->1
Damage of 【Time For A Bet】: 4->8
Chance of self-damage for 【Time For A Bet+】: 50% -> 25%

Modification:
When rolling the highest number on the dice with 【Winner's Reward】, gain 6 HP -> When rolling the highest number on the dice with 【Winner's Reward】, gain 1 energy.
【A ten-to-one payout】: For each card played, gain 1 Gold -> For each card played, gain 1 additional Gold after the battle ends.

Update: 6 May, 2024 @ 1:39pm

v0.8

Buff:
Cost of 【Flush】: 3->2
Damage dealt to random enemy when gaining Block with 【Bounded Rationality】: 2->3
Number of random suit gained with 【Desperate Attempt+】: 4->5
Number of Blind-Bets gained with 【Card Blade】: 1->2
Number of Weak applied with 【Nash equilibrium】: 1->2
Block amount of 【Call】: 10->12
【Double Indemnity】 is now treated as a dice

Nerf:
Damage of 【Stag Hunt Game】: 4->3

Fixes:
Fixed bug in target selection of 【Nash equilibrium】

Other:
I personally believe that the strategic aspect of a card game should outweigh randomness. Even if it's a mod featuring a "gambler" character, the gameplay I want to present is about "risk and reward." If it didn't satisfy you or bring you enjoyment, I deeply regret that.
The next update will introduce new relics, and there may be new events and bosses in the future.

Update: 6 May, 2024 @ 4:26am

V0.7 fixed the issue of event Vampire causing crashes

Update: 6 May, 2024 @ 3:13am

V0.6 Added English translation

Update: 4 May, 2024 @ 11:44am

V0.5

Update: 4 May, 2024 @ 11:27am

V0.4

Update: 4 May, 2024 @ 10:08am

V0.3

Update: 4 May, 2024 @ 6:47am

V0.2

Update: 4 May, 2024 @ 4:59am

V0.1