XCOM 2
Expanded Playable Aliens - LWOTC
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Update: 13 Jun, 2024 @ 7:30am

- Fixed Seraphims dead cutter doing no damage
- Seraphim and Archon now can crash through walls because they are shit heads, also because they get stuck on terrain too much
- Fixed mag tier bayonet for Seraphim not being constructable
- Some minor localization changes
- Three new synergy weapons
1) Toxi-blade
Requires Sidewinder and Muton Trooper, this mag-tier esque bayonet inflicts poison on hit (on top of other impairments it already does) and ruptures for +2
2) Tesla bayonet
Requires Frost Mamba and Frost Bomber, this bayonet switches its damage type from melee to electricity and gains massive (8 armor) penetration, but beware of electric-immune enemies !.

These two deal slightly less damage than normal bayonet, so for raw killing potential, stick with basics.

3) Anti-Grav armor
Requires Archon and Floater, this medium armor gives the user perfect flight capability that has no cooldown, its mainly for Archons and Seraphims, they will be able to fly now.

Update: 11 Jun, 2024 @ 4:36am

- Minor localization fixes to Floater weapons, thanks Tiaz for noticing it

Update: 9 Jun, 2024 @ 10:12am

- Forgot to remove requiem blazing pinions from Seraphims (doesnt seem to work + they dont need it, they would start eating in to Archons role too much w area denial)
- Archon/Seraphim penetrate +1 armor
- Seraphims bayonet wand has +5 aim (Now +30 aim), given it kinda sucks to miss 95% attacks with a unit that needs adjacency

Update: 8 Jun, 2024 @ 11:48am

- Viper Commando has double time, +5% crit chance on pistol and unstoppable now
- Completely new Alien and this one takes the cake of exotic units, the Seraphim, this archon-like unit uses blood magic to fuel her abilities, trading health for blood rites, she can sap health with melee and because it is an Archon, can deploy while wounded.

This alien will have janky animations, but is otherwise fully functional and there is alot of testing to be done !.




Update: 7 Jun, 2024 @ 6:14am

Some changes
- Shredder guns are infinite again because they were duplicating constantly
- Muton Sapper has bombardier baseline now (+2 grenade throw range)
- Frost Mamba has redesigned tree

If you want the new trees and new abilities now, respec your soldier with console command

Update: 30 May, 2024 @ 8:03am

- New playable alien - Floater, this is high mobility flanker with flight capabilities, check discussions.
- Some minor fixes
- Frost Necromancer has completely new tree that addresses long standing issues players had with him (being a dead weight that cant do shit and only gets to a meme-level on MSGT, but nobody has patience to carry him to such rank)
- New passive effect for Mambas, Sappers and Winter Sentinel, this one is only visible in strategic layer in the armory, but this perk gives bonus anti-faceless power if this alien unit is assigned to Haven (Snek and Muton make traps and set up surveilence cameras in the havens to catch Faceless, while Winter Sentinel is so spooky and dangerous that Faceless think twice when infiltrating a Haven that is under his protection).

Update: 21 May, 2024 @ 10:07am

Fixed broken reward mechanic, now its actually possible to get more than Hussar, Sapper and Mamba from covert operations
Fixed maim, detonation shot and twin fangs being free actions

Update: 19 May, 2024 @ 6:04am

- Added Warmaster, this is a heroic Muton Devastator, he is a unflankable walking tank that can be used as high cover, he can run through walls like Andromedons or Berserkers and he has the unique ability as playable alien that he is trainable as officer
- Warmaster has three different weapons, rippling rifle is an assault rifle and his primary, this causes psi plague that can spread to nearby units, but it is weaker compared to actual assault rifles.
- Secondary weapon is lightning claw, this requires adjacent melee, but hits quite hard and can even stun units, Elite version gives dash melee attack.
- Third weapon is invisible in the armory, but its a Lance Pistol, this applies a debuff on any unit it hits, giving it 25% damage taken increase, pistol row perks are accessible for this alien so you can upgrade this thing.
- Buffed Viper Commando pistol
- Winter Sentinel has +10 aim on his character
- Some minor fixes to xcom rows

Update: 5 May, 2024 @ 7:21am