Crusader Kings III

Crusader Kings III

COW-AGOT Submod: Holding Art Expansion Updated (original by Nothh)
Showing 21-24 of 24 entries
< 1  2  >
Update: 10 Aug, 2024 @ 6:31am

I've only added castle image for Castamere this time (at least one I think was suitable then edited it to match size etc. of other arts)
If you have images you think would be better here or for other castles without imgages yet (in Essos for example) I'm open for feedback and will see what I can do about it :)

Update: 5 Jul, 2024 @ 9:17am

I've updated the mod to use correct base castle models (like castles with custom images from that mod located in the Reach will now use reach castle models made by AGOT team etc.)

I think the only exception where I left the old model is Golden Vine- my logic for that was that the Red Vines are having custom model in COW AGOT and I wanted Golden Vines match them aesthetically but If enough people would want it changed then I'll change them to use reach models as the rest in that region.

I also editet minor thing (for myself personally) in High Lordship of Broken Arm, so now the Spottswood, The Lantern, Green Leaf and Rockwell have image of Ryonish holding in the jungle. Originally the image was displayed in that holdings: Spottswood, Green Leaf and Nymeria's Point had it but I removed it from the last one as this castle is on the shore and on the map it's not in the middle of jungle.

Update: 4 Jul, 2024 @ 2:41am

Updated to the latest version of COW: AGOT

Update: 13 Jun, 2024 @ 7:02am