MADNESS: Project Nexus

MADNESS: Project Nexus

The H.A.C.D.
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Update: 22 Jun, 2024 @ 4:42pm

- Militia and Engineers got new ItemGenres to limit what they can spawn with in GoE
- Extra Weapons from Madyln's weapon packs incorporated into the mod (Credit is given in the description of each weapon that Madyln made)
- HE grenades got a bigger explosion visual

Update: 21 Jun, 2024 @ 10:23am

Big update today
- UMP-45 Firerate went from 500 > 600
- New weapon: MP5A2
- Breachers given new weapon: MP5A2
- Set the death event on the helmets to never occur, as it previously was a 5% chance.
- Lots of new units have been added to Graveyard of Empires
- Wave numbers tweaked
- Leberecht got custom grenades
- Added Leberecht as the final boss for the infinite wave just for some reason someone gets that far
- Did not rebalance the infinite wave on GoE because it's funny as hell
- Shortened a LOT of unit descriptions
- Added war cries, extra pain sounds, and extra death sounds to standard cultists on GoE.
- Heavy Unit Rebalancing
- Assault units should properly have a tac bar now
- Slightly buffed SMG unit's tac bar

!! WARNING !!
GRAVEYARD OF EMPIRES GOT A LOT MORE DIFFICULT

Update: 14 Jun, 2024 @ 7:08pm

Fixed some rushed issues from the past update
- Most common units will now have the ability to pop the locks off the safe, increasing the difficulty of Graveyard of Empires
- UMP-45 should now only have 25 rounds

Update: 14 Jun, 2024 @ 6:52pm

- Fixed a possible issue with the arena where N51 was present instead of regular units
- UMP-45, USAS-12, and KS-23 got new fire sounds
- Fixed a typo where the short name of the Charger's hammer was "Warammer"

Update: 14 Jun, 2024 @ 1:39pm

Mod was posted