Garry's Mod

Garry's Mod

[VJ Base] Combine Eastern Bloc Pacification Brigade SNPCs [Revamp]
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Update: 4 Jul, 2024 @ 3:16am

- Fixed a few bugs here and there.
- Updated grenade velocity code.
- Fixed headshot mechanic returning an error since certain SNPCs models didn't have the correct attachments.
- Updated quick flare mechanic to be better, now making it so they cannot do it when an enemy is within a certain range, and now play an animation when firing a flare.
- Fixed alert flare sequence.
- Changed the police slightly.
- New fire-burning animations.
- Changed most animations to sequences.

Update: 23 Jun, 2024 @ 3:46am

- Reworked the SNPCs ai to try to avoid the player's crosshair, now increasing the time between each check, they will now try to find a position between the ranges of "425 - 1325", and they will play a signal gesture animation to telegraph they're about to move to a new position.
- Added a feature to most automatic rifles where if an enemy is over 4250 units away from the SNPC, they will fire in semi-automatic, and the spread of their rifle will be much tighter, and the same way the other way around where they will fire in automatic if an enemy is with 4250 units of the SNPC, but their spread will be a bit more wider.
- SNPCs will now spawn with a 1 - 3 chance to fire off a "Quick" flare/the ones they fire without shooting from a flare gun.
- Removed the 1 - 3 chances of SNPCs having the ability to chase the enemy to false.

Update: 17 Jun, 2024 @ 3:43am

- Added self:IsOnFire() check when self healing to prevent SNPCs healing whilst on fire.
- Fixed and correctly added dodging convar.

Update: 16 Jun, 2024 @ 1:46am

Update: 15 Jun, 2024 @ 12:15pm