Total War: WARHAMMER III

Total War: WARHAMMER III

Abilities and Spells for Garrison Heroes - 6.1 Update
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Update: 29 Mar @ 7:55am

Updated for 6.1
- Fixed the issue where all armies in the region got the abilities and spells, now effects only garrisons
- Moved the performance cost to the start of the players turn. The mod is now script based and will do everything at the start of the players turn.

Update: 12 Dec, 2024 @ 8:22am

Updated for 6.0 - added new abilities and spells for GRN and OGR

Update: 25 Aug, 2024 @ 9:32am

Update: 22 Jun, 2024 @ 3:58am