Intruder

Intruder

Mountainside
Showing 11-17 of 17 entries
< 1  >
Update: 15 Jul, 2024 @ 1:52pm

* Optimized textures and texture memory
* File size optimization

Update: 7 Jul, 2024 @ 8:11pm

-Increased the accuracy of the pushbar door colliders.
-Increased the FOV of the attack helicopter.
-Fixed the helicopter call button not syncing correctly.
-Increased the range of the ladder dropping sound effect.
-Lots of optimizations to increase FPS.
-Reflection and lighting adjustments.
-Reduced the amount of helicopter key pickup locations (so there's an even chance of them spawning across the building)
-Added notes that hint where the helicopter keys are located.

Update: 29 Jun, 2024 @ 3:29pm

- Fixed a set of cameras not functioning
- Fixed another gap in the water

Update: 29 Jun, 2024 @ 1:31pm

- Removed glass from the classroom desks to make it easier to grab pickups
- Fixed the black office chairs having weird visual artifacts
- Added map camera limits
- Adjusted the LOD for the Roof Helicopter
- Adjusted the bridge zipline and far side ladder bridge colliders
- Added a deathzone under the bridge zipline
- Very small optimizations
- Fixed a spot at the end of the river that didn't move players
- Added player collision to the flag pole
- Added a realistic way to get onto the radar roof (ladder)
- Fixed the single pushbar doors not having bullet penetration
- Fixed a negative collider on the doors with a closed vent
- Fixed the security room camera box colliders blocking door interaction
- Better colliders on the outside pipe ladder
- Added a collider to prevent people from climbing through that pipe ladder vent from the inside
- Changed the helicopter key spectator icon

Update: 28 Jun, 2024 @ 9:52pm

Update: 28 Jun, 2024 @ 8:44pm

Update: 28 Jun, 2024 @ 8:07pm