XCOM 2
[WOTC] Archipelago Multiworld
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Update: 20 Nov, 2024 @ 11:45am

0.5.0 Change Notes [github.com]

Update: 23 Oct, 2024 @ 3:15pm

Added optional campaign completion requirements (by default, any of the three will unlock the final mission)
- Completing Psi Gate research objectives
- Completing Stasis Suit research objectives
- Acquiring an Avatar corpse

Added passive XP gain for all soldiers deployed on a mission
- For each enemy kill, all squadmates gain a certain amount of XP
- Change the XP gain multiplier in the Mod Config Menu (0 to disable extra XP gain)

Update: 19 Oct, 2024 @ 2:37pm

Added enemy kill checks, one for each type of enemy

Added resources and weapon upgrades as possible filler items

Implemented counter resource items so information about the number of received items persists across play sessions

Update: 12 Oct, 2024 @ 12:35pm

Fixed sequence-broken objectives; they will now automatically complete (given the prerequisites are met) while in the geoscape

Update: 6 Oct, 2024 @ 4:37pm

Added options for decreasing campaign duration.

Added Mod Config Menu support, e.g. for decreased campaign duration options.

Changed tick calls to include information about number of previously received items.

Update: 6 Oct, 2024 @ 4:01pm

Accidental update lol.

Update: 3 Jul, 2024 @ 10:55am

Initial upload.