RimWorld

RimWorld

Faith Framework
Showing 11-20 of 20 entries
< 1  >
Update: 3 Aug, 2024 @ 11:18pm

04/08/2024: C# Update
- Fixed CompBeliefRelic doesn't properly work for Faithful.
- Fixed RechargeFaith() malfunctions when the pawn is spawned outside of player map.

Update: 24 Jul, 2024 @ 9:23am

25/07/2024: Bug Fix
- Fixed CompBeliefRelic with isBeliefReplacer keep replacing belief even if the existing one is same belief.

Update: 22 Jul, 2024 @ 9:20am

23/07/2024: Error fix and new code set
- Error Fix: Ideology related error fixed - changed the way of how to determine who's corrupted.
- New Code set: CompBeliefRelic - A new ThingComp that allows any weapon or apparel to give / change pawn's belief.
- Updated Code - Initial allegiance setting changed - now pawn can start their belief as corrupted, even if the modExtension didn't mark as corrupted.
- Updated Code - Existing belief removal code updated - now it won't spawn error anymore.
- Updated Code - When pawn equipped any item with CompBeliefRelic, their natural faith recharge will be completely stopped - instead, they will get faith/corruption from either meditation or apparel/equipment.

Update: 14 Jul, 2024 @ 8:05am

15/07/2024: Ideology-related code set added. Mainly reused psyker version of my ideology library. Sample precept can be found on above sample mod, but

  1. ThoughtWorker_Precept_Heretic: Whether there is any heretic (corrupted to faithful, faithful to corrupted) in colony.
  2. ThoughtWorker_Precept_Faith_Uniform: Whether the colony's faith is unified or not.
  3. ThoughtWorker_Precept_Heretic_Social: Personal thought against different allegiance.
  4. ThoughtWorker_Precept_Heretic_NearBy: # of different allegiance within 15 radius. Not so much recommended since it consumes bit of ticks as you can easily presume.
  5. ThoughtWorker_Precept_Faith_LeaderFaithful: Thought about Faithful Leader.
  6. ThoughtWorker_Precept_Faith_LeaderHeretic: Thought about heretic leader.

Update: 11 Jul, 2024 @ 12:36pm

12/07/2024: C# update
- 1.5: Removed - HediffGiver_GivePsylink
- 1.5: New code sets for ability: HediffComp_GivePsylink.

Update: 11 Jul, 2024 @ 11:32am

12/07/2024: C# update
- 1.5: Minor update on Hediff_Belief.
- 1.5: Minor update on ReadingOutcomeDoerBeliefModifier
- 1.5: New code sets for ability: HediffGiver_GivePsylink, CompAbilityEffect_SpawnPawnByFaith, CompAbilityEffect_StunbyFaith, HediffComp_VariableStatBonus.

Update: 11 Jul, 2024 @ 3:03am

11/07/2024: Hotfix
- 1.5: Fixed ability causes null reference error.

Update: 10 Jul, 2024 @ 10:26pm

11/07/2024: hotfix
- 1.5: Fixed several internal logic

Update: 10 Jul, 2024 @ 7:52pm

11/07/2024: hotfix
- 1.5: Fixed reading book doesn't increase level of Belief.
- 1.5: Added function to show current xp of belief on hovering tooltip.

Update: 10 Jul, 2024 @ 11:54am

[Auto-generated text]: Initial upload.