Garry's Mod

Garry's Mod

Moo's Content Pack 3: Non3arc - Custom Maps
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Update: 19 Feb @ 2:43pm

Added Redone versions of existing Terminus Zombie models(Better Performance Versions)

Update: 19 Feb @ 9:38am

Redid every normal MWZ zombie model(Minus the Heavy Zombie) so that their vert counts are GREATLY improved.
For example, most models here had vert counts over 15k sometimes 20k.
But now, they've been redone to only be around 5k to 8k. This means performance with these models in use will be WAY better than before.

Update: 6 Feb @ 8:38pm

Tentacle man

Update: 5 Feb @ 5:32pm

Amalgam model finally has animations... You should know why.

Update: 4 Feb @ 12:01am

Added Dopple Ghast and Amalgam sounds

Update: 31 Jan @ 5:48pm

More Tomb Zombie models plus shortened versions of the Tomb Round end tracks to not keep going after 15 seconds.

Update: 30 Jan @ 10:58pm

Added Game Over track from The Tomb
Added two Zombie models also from The Tomb(Yes, this is happening)

Update: 29 Jan @ 10:28pm

Added Round Music and EE Song from The Tomb, still missing the game over track right now tho.

Update: 27 Jan @ 5:46pm

Tweaked materials on Vanguard Zombies to not be flat and actually have some shine to them

Update: 21 Jan @ 10:16pm

Added Summit(Bo3 Custom Map) Round Music.
Actually found the REAL Cyborg Zombie footstep sounds.
Theres also a few ported normal zombies too from CoD Online(They don't have a set in the gamemode as of right now)