Rivals of Aether

Rivals of Aether

Fennek
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Update: 28 Sep, 2024 @ 10:26am

v1.24

*Added Vortex Gallery alt
*Added CSS icons to certain alts
*Fixed a visual error when using down special
*Added new hit sound effects

Update: 14 Sep, 2024 @ 4:19pm

v1.23

*Added new visual effects to Down Special
*Added new visual effects to Down Tilt
*Added new sound effect on Down Special
*Added new sound effect on Down Tilt

-Reduced hitbox size of Up Air

Update: 6 Sep, 2024 @ 6:42am

v1.22

Small patch this time (but a very time consuming one)

*Retouched anim. frames of Dtilt 2
*Reanimated the startup frames of Down Strong (HOPEFULLY, it should be readable now)
*Renamed a couple alt colors
*Reworked "Kaho" alt into "Gooshi Gaming" alt color

Update: 10 Aug, 2024 @ 11:13pm

v1.21

Forward Strong:
*Changed angle flipper: 0 > 4
*Added Force_Flinch 2 to the 1st hit
*Reduced Knockback of the 1st hit: 4 > 3
*Changed Knockback Angle of the 1st hit: 60 > 55

Down Air:
*Added Techable_1 to the 1st hit

Update: 10 Aug, 2024 @ 9:43pm

v1.2

Forward Strong:
*Removed angle flipper on the 1st hit
*Changed angle of the 1st hit: 55 > 60
*Added force_flinch on the 1st hit
*Reduced hitpause in the 1st hit: 6 > 4
*Base hitpause increased on the 2nd hit: 8 > 10

Down Air:
*Retouched some animation frames
*Removed techable_3
+Hitbox size increased

Forward Air:
*Changed angle of the 1st hit: 50 > 60

Up Air:
*Hitboxes moved 4 pixels forward

Neutral Special (normal):
-Added crouch armor to the projectile (fire version remains unchanged)
-Increased endlag by 2 frames

Side Special:
-Moved hit detection hitbox inside the body (he can no longer break projectiles while dashing)

Compatibilities:
+Hikaru title
+Scoop's ice cream

Update: 24 Jul, 2024 @ 9:16pm

v1.1

General:
- Air speed decreased 5 -> 4
- Air accel decreased .35 -> .3
- Jump change reduced 4 -> 3
* Champion skin added
* Maybe fixed a dsync when hit? idk

Utilt:
- End lag increased 10 -> 11

Dair:
* The spike forces ground bounce on opponents below Fennek

Uair:
* Sweetspot kb adjusted 7/.7 -> 6/.75

Dstrong:
- Kb reduced 8/1.1 -> 7/1
- Max travel speed decreased 5 -> 4
- Max possible spins decreased by 1

Nspecial:
+ Hitbox added when manually recalled
* Hit collision added when manually recalled
* Extra sfx added
- Cooldown increased
-- Auto return 40 -> 80
-- Manual return 60 -> 90
-- Got hit return 80 -> 100
-- Ignited axe dspecial cooldown increased 60 -> 80
* Fixed bug where axe would stall with negative hitpause

Fspecial:
- Start up increased 11 -> 14
- End lag increased 12 -> 18
* Physics adjusted slightly during end lag

Uspecial:
* Aerial uspecial bkb reduced 9 -> 7

Dspecial:
* Fixed bug where lamp would constantly explode at decimal coordinates

Update: 21 Jul, 2024 @ 12:04pm

v1.0