Sid Meier's Civilization VI

Sid Meier's Civilization VI

Caravans & Pilgrims: Religious Pressure from Trade
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Update: 29 Aug, 2024 @ 5:07pm

  • Fixed a slight database error that was added in the last update

Update: 24 Aug, 2024 @ 6:55am

  • Nerfed Sankore's rework a bit. The trade yields from each follower have been tweaked into the same amount but for every two followers.
  • Fixed a compatibility issue with Zen Overlord's India Tweak ( I hope )

Update: 16 Aug, 2024 @ 6:29pm

  • A previous fix for Cathechism wrongly receiving the modifier of Televangelism was fixed again (apparently the file reverted in one of the previous updates)

Update: 15 Aug, 2024 @ 10:06am

  • Fixed a bug in Arabia's reworked UA that allowed its bonus to work between two cities without Religions.
  • Tweaked Arabia's reworked UA so the Great Prophet Point bonus turns into a Great Scientist Point Bonus after founding a religion.

Update: 14 Aug, 2024 @ 8:29pm

  • Added an option at the Game Settings to disable Arabia's Rework or any of the wonder Reworks. (This doesn't affect ongoing games)

Update: 9 Aug, 2024 @ 2:55pm

- Fixed an issue that prevented Arabia from actually getting Great Prophet Points from the civ trait.

Update: 8 Aug, 2024 @ 10:57am

- Fixed an error with the Televangelism and Catechesis policies being wrongly referenced making Catechesis OP and Televangelism useless (where's the lie tho)

Update: 6 Aug, 2024 @ 6:13pm

- Made it so you can actually play the mod and create Trade Routes without Better Trade Screen or other mods that change the Trade Screen.
- Added support for Joseph Allen's Salvador Allende.

Update: 4 Aug, 2024 @ 4:30pm

Uploaded, finally (fun fact I started coding this mod more than a year ago, and the whole idea was just to increase pressure from trade but turns out there was a lot more to it)