RimWorld

RimWorld

Neko's Combat Sounds
Showing 1-9 of 9 entries
Update: 10 Jul @ 8:17am

・Added sounds for grenade launchers, rocket launchers, missiles and projectiles (WIP).
・Polished sounds for recoilless, mortars and bullet impacts (WIP).
・Added distant sounds for mortars (WIP).

Update: 23 Sep, 2024 @ 7:56am

Patched individual impact sounds for CE.
Added some new explosion sounds, but currently only for CE.

Update: 16 Sep, 2024 @ 7:35am

Improved firing sounds for Recoilless and Mortar.
Revamped explosion sounds, but currently only for Non-CE.
Now distant explosion sound is turned on by default.

Update: 9 Sep, 2024 @ 8:13am

Added some toggle options I forgot to add.

Now supports:
Flak Turret
Artillery Gun
FH70 Howitzer Artillery System (Continued)

Update: 8 Sep, 2024 @ 8:13am

Re-rendered several audio files for improved quality.
Added cannon sounds for some calibers.

Now supports:
Landkreuzer P1000 Ratte
Crimson – Soviet Defense
Crimson – German Defense

Update: 1 Sep, 2024 @ 3:26am

Added some autocannon sounds.
Added some recoilless-rifle sounds.

Now supports: Fortifications - Industrial (and its add-ons)

Update: 25 Aug, 2024 @ 6:48am

Added flamethrower sounds.

Now supports: Ratkin Vehicles+

Update: 17 Aug, 2024 @ 3:16am

Added cannon sounds.

Now supports:
Combat Extended
Vanilla Vehicles Expanded

Update: 11 Aug, 2024 @ 6:05am

[Auto-generated text]: Initial upload.