XCOM 2
[WOTC] Photobooth Poses UI List Fix
Showing 11-20 of 28 entries
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Update: 19 Aug, 2024 @ 7:05pm

Updating indexing function to treat units in order of history instead of original battledata for compatibility with the method used in NMD.

Update: 18 Aug, 2024 @ 12:50pm

Fixed overlapping text on armory UI

Update: 18 Aug, 2024 @ 10:45am

Fixed issue with armoury photobooth text overlapping (already fixed in tactical). None-checked a few other variables to assist in crash handling.

Update: 18 Aug, 2024 @ 5:21am

Refactored the UISL into wrapper classes to prevent a CTD when clearing up delegates

Update: 17 Aug, 2024 @ 12:14pm

Remove UISL delegates on screen closure to prevent GC crash

Update: 17 Aug, 2024 @ 11:16am

Added some additional unit validity checks for the solo photobooth

Update: 17 Aug, 2024 @ 6:21am

Fixed an issue with the Fast Toggle switch which wasn't respecting invalid units properly and sorted out a minor indexing issue.

Update: 15 Aug, 2024 @ 12:58pm

Fixed an indexing issue with the fast toggle button

Update: 15 Aug, 2024 @ 12:23pm

Updated compatibility with Nice Mission Debriefing

Update: 13 Aug, 2024 @ 10:14pm

Fixed a mouse-in camera issue
Fixed an issue where the poster banners/text wouldn't update properly when the quick toggle button was used

Issues left to sort:
1. Listen for var / button ID on NMD screen and pass into UI
2. Make the quick toggle set a random pose (doesn't seem to be working atm).