Rivals of Aether

Rivals of Aether

Pastelle DE
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Update: 10 Oct, 2024 @ 8:47pm

v2.10

General Changes

- Initial Dash Speed (7.5 -> 7)
- Dash Speed (7 -> 6.5)

~ Made slight changes to Fair to allow for more consistency between hits.
- Fair 3 Damage (7 -> 5)
~ Fair 3 Hitpause (7/.4 -> 9/.5)
+ Bair Sourspot Hitbox Size increased

Nothing too much here, a couple of changes were made to make Pastelle have a bit more of an incentive aerial game while still preserving most of her established kit.

Update: 16 Sep, 2024 @ 11:17am

v2.9

= NSpec Airstall now only happens once per airtime unless walljumped or hit.
= NSpec Airstall can be disabled if holding down within the first 4f.
~ Fixed a bug when Thunder Trap would still remain after Pastelle dies.

Update: 15 Sep, 2024 @ 9:16pm

v2.8

Ink Changes.
= Changed order of Ink to be Red > Yellow > Blue.
+ Added CSS button to change the starting ink.

Yellow NSpecial (Thunder Trap) Changes
+ Fixed bug with ink combination inconsistency, where both thunder hitboxes hit.
+ Thunder now lasts 600f rather than 300f.
+ Thunder now instantly detonates when detecting an opponent in hitstun.
+ Thunder has a bigger detection box.
+ Now has air stall properties to keep consistency with other Ink NSpecials.
- Thunder now has 20f of arming time instead of 10f.

Other Changes.
- Uair is now Angle 80 with Angle Flipper 6 instead of just Angle 90.
- UStrong Sweetspot KBS (1.1 -> 1.05)
- Orange Reaction KBS (*1.2 -> *1.1)
= Orange Reaction Hitpause (*1.5 -> *2)
+ FSpecial can now be done again in the air if it was first used on the ground.
+ Blue NSpec now has BHP of 8 < 6 and hitstun multi of 0.5x < 0.4x.
= DStrong and Blue NSpec hit sfx changed.

Hai everyone! After coming back from vacation and with the closure of Riptide 2024, I went ahead and gave Pastelle some changes based on the piling feedback received. There's still more updates planned so please stay tuned!

Update: 30 Aug, 2024 @ 4:42pm

v2.7

~ Added hud offset to UTilt, UAir, USpec.
~ USpecial multihits now have drift multiplier of 0.1x exception of the last hit.
~ Removed super lerp command grab code on USpecial.
~ Removed bug where dropping USpec and doing it again can vacuum opponents.
- DStrong Endlag (14 -> 17)
- Uair Endlag (16 -> 17)
- FStrong Base Hitpause increased by 1
- FStrong Hitpause Scaling increased by .1

Update: 27 Aug, 2024 @ 4:08pm

v2.6

- Uair Endlag (14 -> 16)

lol sorry for all of the patches in one day!

Update: 27 Aug, 2024 @ 3:00pm

v2.5

~ Adjusted Nair's Hitboxes

Update: 27 Aug, 2024 @ 1:14pm

v2.4

General Changes
~ New Riptide Alt! (it has a bubble trail effect teehee)
~ Win Quotes for each character of the Riptide roster!
~ Win Quotes added for Venus and Asra!

Balance Changes

~ Slightly adjusted the hitboxes of Nair, Fair 3, FTilt, DTilt, and Red NSpec to match their animations more.
~ Removed Angle Flipper 6 on all Nair hitboxes.
+ Increased the Base Knockback on Fair's linker hits.
+ Nair Endlag (12 -> 10)
+ Fair 3 KB (6/.6 -> 6/.7)
+ Fair 3 Angle (50 -> 45)
+ Uair Endlag (18 -> 14)
+ Red NSpec Startup (12 -> 8)
+ Removed Hit Lockout on Yellow NSpec.
+ FSpecial can now hitfall into landing lag.
- Jab 2 Endlag (9 -> 12)

Bug Fixes
~ Thunder Trap no longer stays active and invisible after Pastelle dies.
~ Fixed a bug where huge red hitboxes would appear in online playtesting.
~ Fair no longer sends Pastelle at an awkward angle if the move trades.

Update: 18 Aug, 2024 @ 3:54am

v2.3

Update: 18 Aug, 2024 @ 3:27am

v2.3

General Changes
~ Made the Elemental Ink status have a pulse effect.
~ Elemental Ink no longer blocks effects such as charging a strong.
~ Fixed a bug where Pastelle dittos would reduce the Elemental Ink timer.

Balance Changes

Up Special (Spiral Shoryupen)
- KB (7/.85 -> 7/.75)

Update: 16 Aug, 2024 @ 12:18pm

v2.2