Project Zomboid

Project Zomboid

Offroad Go Brrr [B42 Compatible]
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Update: 30 May @ 3:05pm

+ minor performance improvements

Update: 20 Mar @ 3:20am

+ wranglers from Filibuster Rhymes' Used Cars! vehicles mod now treated as offroad vehicles by default
+ ATA Jaap Wrungel is now treated as offroad vehicle by default
+ all vans should now be properly treated as standard vehicles (as long as they have "Van/van" in the vehicleName)
+ moved existing default custom offroad vehicles into the code
+ reorganized Sandbox Options
+ code improvements

Update: 13 Jan @ 3:00am

+ fixed a bug with towing empty trailers

This should be the final update for this mod unless some other bugs discovered.
No further changes are planned, the upcoming mod will render this mod obsolete

Update: 11 Jan @ 3:01am

+ now counts the weight of the cargo
+ now affects towing by default (it adjusts the weight of towed vehicle/trailer and its cargo)
+ code restructure for compatibility with my upcoming mod
+ slight performance optimizations

IMPORTANT
B42 made the towing of vehicles much harder even with this mod, especially offroad. My attempts to overcome it turned into the development of a new mod (will be compatible with B41). Stay tuned! Support is very welcome!
Hint/hack: remove the wheels of the towed vehicle to make towing much easier. The game applies the braking force to the towed vehicle unless it has "Trailer" in its name

Update: 27 Dec, 2024 @ 3:00am

- fixed KO encoding
- temporary fix for offroad towing

Update: 23 Dec, 2024 @ 3:00am

- fixed translations for b42

Update: 20 Dec, 2024 @ 11:44am

- added b42 compatibility

Update: 18 Oct, 2024 @ 12:22pm

offroad vehicles got boost when towing on road

code restructure and logic improvements

Update: 7 Oct, 2024 @ 7:01am

switch from tick counter to ms

Update: 23 Sep, 2024 @ 7:03am

another multiplayer related performance update and code cleanup

sorry for two updates in a single day everyone, it was necessary