Garry's Mod

Garry's Mod

nZR | Rodriguez Weapons |
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Update: 19 Aug, 2024 @ 7:42am

[OTHER]
- Minor adjustments to the weapons.
- The ammunition capacity of all weapons has been adjusted.

Update: 18 Aug, 2024 @ 7:29pm

[FIXED]
- Fixed muzzle effect for all guns after "PaP"

[REBALANCING]
- Rebalancing GTAIII
- Rebalancing GTA San Andreas
- Rebalancing Gta Vice City

Update: 17 Aug, 2024 @ 9:22am

[ADDED]
- Added subcategories for weapons.
- Added new weapons for "Starting Weapon": Light Gun, M1911[GTAIII], M1911-A1[GTA SA].
- Added new weapons packs: GTA III, GTA LCS, GTA San Andreas, GTA Vice City.

[FIXED]
- Fixed running animations for L4D2, L4D2survivors, L4D2custom.

[BALANCED]
Starting Weapon:
- G17 damage has been reduced to 12.
- M9 damage has been reduced to 10.
- OSP18 damage has been reduced to 12.
- P220 damage has been reduced to 15.

[OTHER]
- Markarov was transferred from the "Starting Weapon" to the "L4D2survivors"

Update: 16 Aug, 2024 @ 8:15am

[REBALANCING]
- Rebalancing L4D2
- Rebalancing L4D2custom

[FIXED]
- Fixed camo for the RPK (L4D2survivors)

Update: 16 Aug, 2024 @ 5:31am

[FIXED]
- Fixed sound for OverlyCoolWeapons (OCW)

Update: 16 Aug, 2024 @ 4:15am

- Release (private access)

[ADDED]
- Added L4D2 weapons (18)
- Added L4D2custom weapons (6)
- Added L4D2survivors weapons (26)
- Added OCW weapons (11)
- Added StartingWeapons (4)