Garry's Mod

Garry's Mod

(Classic) Steventechno's Buildings and Roads Pack!
Showing 11-20 of 30 entries
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Update: 24 Jun, 2016 @ 1:17pm

Added in Lotless buildings, as I should have a long time ago. buiidlings have also recieved face-lifts to make it a bit more clear what thier purpose is.

Be sure to update your spawnlists as well as they've added the new entries in as well!

Update: 24 Jun, 2016 @ 1:04pm

A Failed update that failed to reflect changes.

Update: 31 Mar, 2016 @ 10:24pm

another whoops. CURSES!

Update: 31 Mar, 2016 @ 10:06pm

fixed a few small whoopsies. whoops.

Update: 29 Mar, 2016 @ 5:41pm

Major changes to the roads - Done some serious cleanup with the collision models, as well as textures, An optimization type of update!

Update: 29 Mar, 2016 @ 5:21pm

Major changes to the roads - Done some serious cleanup with the collision models, as well as textures, An optimization type of update!

One thing to note, It may mess up current saves, due to the changes. Only the roads are affected, so buildings are all unaffected. sorry for the inconvienience, but the potential performance boost should be worth it!

Now only "Surface" textures are rendered which can cut down on resource usage. Also added two new models, Longer roads, 1x64, double the old max of 1x32. New spawnlist will include them.

Update: 10 Mar, 2016 @ 9:36pm

Added a new School building! It's a small building with two rooms, a bathroom, cafeteria, kitchen and principal office. Also spawnlist has been updated to reflect new items, including those that were added in awhile back, and was neglected to get updated to reflect that too... sorry!

Update: 10 Mar, 2016 @ 9:26pm

Added a new small school building It has... oh wait... a wrong texture? Let me fix that before anyone notices...

Update: 10 Mar, 2016 @ 9:24pm

Added a new small school building! it.. oops I think I double-posted! D=

Update: 20 Sep, 2015 @ 8:50pm

Added larger empty lots, a new Parking Garage, and a couple extra skyscrapers