Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

BeBa - Beyond Balance
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Update: 29 Oct, 2014 @ 7:02pm

BUG FIX:

Weird UI problem solved.

AI shouldn't think you've built a wonder on the first turn.

UNITS:

Explorer promotion removed, strength upped to 6.

Update: 29 Oct, 2014 @ 5:29am

BUG FIXES:
Specialist icons fixed.

UNITS:
Explorers now have 5 Strength and have +25% Strength on defense, but have had their bonus expedition removed.

TRADE:
+1 Trade Route in the Capital.

SPONSORS:
Kozlov UA: Orbital units last 30% longer, and quantity of Petroleum and Geothermal doubled.
Rejinaldo UA: Units have +10% Strength in melee combat and may move after attacking.

SEEDING OPTIONS:
Artists and Aristocrats health bonus removed.
New colonist added: Medician, +1 Health in each city.
Refugees give 3 Food to each city, up from 2.

BUILDINGS AND IMPROVEMENTS:
Mass Digesters now give 1 Production and 1 Food on Forests.
Magrails are now much faster to build.

STATIONS:
Stations now spawn slightly later.
Stations spawn further away from cities and outposts, but closer to other stations.
Stations have increased combat strength.

TECHNOLOGY:
Clear Miasma moved earlier to Ecology.
Miasmic Repulsor moved later to Terraforming.

HEALTH:
Pharmalabs gives 3 Health up from 2.
Manufactory costs 1 Health down from 2.
Eudaimonia reduces Unhealthiness by 15% down from 25%.
Magnasanti gives 0.1 Health per building down from 0.2.

AFFINITIES:
Purity level 1 and 3 perks swapped.

ALIENS:
Siege Worms less likely to spawn when Aliens are passive.
Aliens are more likely to defend their nests.

AI:
The AI’s decision making in terms of unit placement, grand strategy and economics has been improved. This addition comes entirely from the generous contribution of Delnar_Ersike of the CivFanatics forums, and is greatly appreciated. A separate mod of just the AI component will be uploaded to the workshop at a later date.

Update: 25 Oct, 2014 @ 8:58pm

Fixed typo in specialist changes.

Update: 24 Oct, 2014 @ 11:29pm

Fixed error with Kozlov's new trait.

Update: 24 Oct, 2014 @ 11:12pm