XCOM 2
Odd S9: Season 9 Campaign Tweaks
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Update: 8 Oct, 2024 @ 3:30pm

Tweaks:
AML Quick Launch Profile >> Add Captured VIP Evac Fix to the mod list.
Soldier Info Redux >> Turn on the display of soldier XP.

Update: 30 Sep, 2024 @ 4:56am

Tweaks:
Heavy Elemental Alchemical Throwers (HEAT Heavy Weapons) >> Remove the local tweaks, as the mod itself has been re-balanced.

Update: 28 Sep, 2024 @ 4:07pm

Tweaks:
Heavy Elemental Alchemical Throwers (HEAT Heavy Weapons) >> All of the thrower heavy weapons have increased range but narrower radius. Increase cool down between first and second shots. Freeze now lasts between 1 - 2 actions instead of 2 - 4.

Update: 27 Sep, 2024 @ 1:40pm

Tweaks:
Rocket Launchers >> Make sure the Nuke Covert Action does not spawn.

Update: 27 Sep, 2024 @ 1:13pm

Tweaks:
EU Berserker >> Add helpful annotations for showing needed information.

Update: 27 Sep, 2024 @ 10:16am

Tweaks:
AML Quick Launch Profile >> Add DLC Lighting Maps mod.

Update: 27 Sep, 2024 @ 9:58am

Tweaks:
A Better Chosen >> ReshiKillim has provided tweaks to the Chosen AI to give make them more deadly. Beware.

Update: 27 Sep, 2024 @ 9:24am

Tweaks:
Color Ammo Bar >> Now with more danger pink!

Update: 27 Sep, 2024 @ 6:18am

Tweaks:
EU Berserker >> Modify encounter lists to make the Armored Berkerker a Leader only (except as a FL 17+ Savage follower). Also removes Berserkers from ambushes and advent only lists.

Update: 27 Sep, 2024 @ 6:05am

Tweaks:
Colored Ammo Bar >> Properly add in Sabot Round support (previous version was accidnentally commented out)