XCOM 2
Amalgamation: Grim Artist secondary spec
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Update: 13 Dec, 2024 @ 12:50pm

Fixed a config typo that prevented Shock Bullet and Melee Bullet from being rolled.

Update: 3 Dec, 2024 @ 7:21am

Removed random grotesque 2 hp growth.

Update: 11 Nov, 2024 @ 6:15am

Grim Artist wasn't meant to roll Sentinel, as it has some conflicting perks. Fixed it.

Update: 9 Oct, 2024 @ 9:57am

Changed Vanishing Takedown to Mirage Cloak: A skill that gives temporary concealment, costs 1 action. Has 5 turns cooldown.

Update: 17 Sep, 2024 @ 5:00am

Fixed allowed wqeapon array breaking choose my class' weapon details.

Update: 16 Sep, 2024 @ 4:50am

Made bullet arts on girm artist only usable by primary weapons.

Update: 5 Sep, 2024 @ 11:13am

Update: 2 Sep, 2024 @ 6:36am

Update: 27 Aug, 2024 @ 11:58am

Updated in new specs exclusions

Update: 25 Aug, 2024 @ 4:41pm

Patched in new specs which wouldn't work with Grim Artist