Arma 3
Covenant props Expansion
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Update: 10 Nov, 2024 @ 11:29am

fixed the doors and footstep sounds in the cell, also removed the doorless variant since it was bloat now that you can just hide the door in the editor

Update: 10 Nov, 2024 @ 10:13am

aight this is the last update fo the weekend
additions:
inverted corner nurnie
pipes galor

changes:
updated the large hq and the prison cell to work with arma's built in door functions so you can now lock them and such from the 3den menu
and a lot of other changes i cant remember < ->

Update: 8 Nov, 2024 @ 6:05pm

added shield windows to the large hq that can be turned on and off via control panels on the walls nearby
raised the hq by a meter or so to accomodate wacky terrain. still not sold on the geo/roadways for it so ill be doing another pass on those but its done for now

fixed the floating control panel on the cell entrance!

Update: 8 Nov, 2024 @ 11:54am

added multiple new structures!
Additions:

covenant HQ large (its really big ;A;)
covenant Command ramp (the thing from halo CE that the gold elite standing on in the big ship when you go to save keys)
covenant wall nurnies (3 kind! straight, double and corner. maybe more in the future, im thinking inverted corner for interiors)
large curved ramp
and small ramp/wedge!
And a visual change on the old hq!

changes: Removed teh covenant crate classname as it was too generic, also removed its "no glow" duplicate since the crate didnt have lights anyway

enjoy!

Update: 19 Oct, 2024 @ 12:18pm

complete visual overhaul of small props and addition of new ones
Also includes a new structure, the prison cell/empty room.
it connects well with halls

up next is overhauling the halls and lift platform.

Update: 12 Oct, 2024 @ 8:22am

updated colors to be closer with first contact's, merged props_ext.pbo into the main pbo so now there is only the one.

had to change some classnames to avoid conflicts so check your compositions

Update: 2 Sep, 2024 @ 6:14pm