RimWorld

RimWorld

Dryads & Gauranlen Trees Reworked
Showing 11-20 of 44 entries
< 1  2  3  4  5 >
Update: 24 Dec, 2024 @ 5:07am

Update on 12/24/2024 2:07:11 PM.

Made dryads be slightly smaller (if B&S is in the modlist) when they are at their weakest due to a mistreated tree.

Update: 24 Dec, 2024 @ 5:01am

Update on 12/24/2024 2:01:37 PM.

Added support for secret tiers.

Possibly added a super secret outrageous tier.

Update: 20 Dec, 2024 @ 7:47am

Update on 12/20/2024 4:47:00 PM.

Literally just removing a pointless debug print stating that a thing that should run 4 times per day... is in fact running as intended. yay.

Update: 19 Dec, 2024 @ 3:45am

[Auto-generated text]: Update on 12/19/2024 12:45:05 PM.

Update: 17 Dec, 2024 @ 4:34am

Update on 12/17/2024 1:34:54 PM.

Made the artificial building radius 1 block more generous. The artificial building-hate-radius now properly takes into account changes to the radius from XML.

Update: 17 Dec, 2024 @ 3:31am

Update on 12/17/2024 12:31:34 PM.

Fixed Dryads Turrets generating unbuildable blueprints when destroyed if within a rebuild zone.

Not sure if this could happen with this mod alone (I don't think so), but if something changed their designation categories etc. it certainly could.

Also removed the behavior where it reduces the turret count when it gets downgraded. It will just not make new ones.

Update: 10 Dec, 2024 @ 3:21am

[Auto-generated text]: Update on 12/10/2024 12:21:16 PM.

Update: 21 Nov, 2024 @ 1:58pm

[Auto-generated text]: Update on 11/21/2024 10:58:40 PM.

Update: 16 Oct, 2024 @ 1:17am

Update on 10/16/2024 10:17:28 AM.

Quick update to permit spawning up to 6 dryads with animus stones.

Also made it possible to get (theoretically) all as Greater Dryads, though you'd need 10 Animus Stones, which is a frankly outrageous.

And a quick fix to the flowers being able to spawn on blueprints.

Update: 3 Oct, 2024 @ 3:33am

Update on 10/3/2024 12:33:03 PM.

Added mining for Barkskins and Stonecutters. Latter is obviously far better at it.