XCOM 2
[WOTC] Soldier Development Redux (beta)
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Update: 28 Jan @ 6:39am

Added a simplified Chinese translation, courtesy of SKRING.

Update: 26 Jan @ 5:50am

Added a traditional Chinese translation, courtesy of william09703.

Update: 18 Jan @ 3:40am

Added a Russian translation (courtesy of Yoga), and converted the stock English file to UTF-16 LE BOM to follow base game and support more languages properly.

Update: 14 Jan @ 6:39am

Some big changes under the hood.

  • Added support for translations into any game-supported language.
  • Removed the feature that disabled covert op stat boosts. (split off into its own mod)

Note that if you made any changes to the XComSoldierDevBase config, you may need to redo those. Other configs should be untouched.

Update: 21 Oct, 2024 @ 5:13am

A few fixes, part deux.

  • Fixed misses potentially being counted as hits.
  • Fixed bad logging related to psionic attack events. (showing wrong percentages)
  • Polished debug logging in general (again), and added some more.

You may notice the occasional "Skipping ability, not the first of its event chain" message in the log, including on attacks that you'd expect to trigger an event otherwise. Ignore these for the time being.

The original mod (and the Redux by extension) uses a workaround to prevent unexpected/duplicate skill events, but this check also breaks legitimate events sometimes. I'd like to fix this properly, but have not yet found a reliable way to distinguish between good and bad events. Needs more time in the oven.

(actual chances are unchanged compared to previous builds)

Update: 3 Oct, 2024 @ 10:56am

A few fixes.

  • Fixed mods like LWotC making every successful hit count as being very difficult.
  • Improved logging a bit (successful shot/psi percentages, tile distances, shorter lines)
  • Changed the Mindspin mention in the SkillEvents config to Insanity. Oops.

This update will overwrite XComSoldierDevSkillEvents.ini, so be sure to redo any changes!

Update: 27 Sep, 2024 @ 6:55am

Oops, forgot to disable debug log spam.

Update: 27 Sep, 2024 @ 6:42am

Huge list of changes -- psi skill events, a new config system, and much more. See the main page!

(config compatibility with mods targeting the old version turned out to be a bust due to this release having a newer ID, so I figured I'd use the chance to just rewrite a ton of things)

Update: 22 Sep, 2024 @ 1:43am

Reverted some text changes and shuffled a few things around to track base game better.

Update: 21 Sep, 2024 @ 7:40am

Fixed hero units and AWC-enabled SPARKs/MECs being unable to gain combat intelligence. (piece of bad vanilla code)