RimWorld

RimWorld

RV with built-in PD
Showing 21-25 of 25 entries
< 1  2  >
Update: 7 Oct, 2024 @ 5:51am

[Auto-generated text]: Update on 10/7/2024 9:51:20 PM.
#0.1.5
If a vehicle fails to enter a map, it will now force spawn even if the area is not drivable.
Previously it would spawn in a random location.
It's better than crashing. Enjoy survival.

Update: 6 Oct, 2024 @ 8:45am

[Auto-generated text]: Update on 10/7/2024 12:45:36 AM.
#build 0.1.4
An error occurred if an InteriorSpace existed when there was no Home Area.

Invading the map would sometimes fail due to the vehicle's large size.
If unable to spawn, will be forced to a random location.

Update: 5 Oct, 2024 @ 6:12pm

[Auto-generated text]: Update on 10/6/2024 10:12:01 AM.
Default generated interior spaces are now less likely to be destroyed.
The spaces will no longer disappear as long as the car is intact.

Previously they would disappear if there was nothing in the room preventing the map from being removed.

Update: 4 Oct, 2024 @ 10:07am

[Auto-generated text]: Update on 10/5/2024 2:07:01 AM.

fix : xml error

mod : No longer requires dependency on pocket dimension.

Update: 3 Oct, 2024 @ 8:56am

[Auto-generated text]: Initial upload.